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Disambig This article is about the Battle Royale game mechanic. For the persistent antagonistic force of Save the World, see The Storm.
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In Battle Royale, the storm is a dangerous area encircling the safe zone. Any player outside the safe zone is in the storm and takes damage. Over the course of a game, the size of the safe zone progressively shrinks, forcing remaining players into the same location.

The safe zone represents the eye of the storm, and is the shape of a circle centered somewhere on the map.


Safe zones[]

Screenshot of the map showing a new storm circle fully contained within the current safe zone.

A non-moving storm circle. The new circle's center is within the current safe zone, and does not move into the current storm. Safe zones 1 through 4 shrink this way.

Mini-map showing a storm circle which is inside the current storm

An example of a moving storm circle introduced in 5.0. The new storm circle center is outside the current safe zone area. Safe zones 5 and later will shrink this way. It was removed in 10.20 Patch., but it's still available in competitive gamemodes.

The safe zone and storm move in phases:

  1. A storm circle appears somewhere on the map showing where the current safe zone will shrink to.
  2. Storm holding icon The existing safe zone waits a certain amount of time (Wait Time) at its current size and position.
  3. Storm moving icon The safe zone begins to shrink over a certain amount of time (Shrink Time).
  4. The storm fully shrinks to its new location, and stops.
  5. Repeat from Phase 1 until the final safe zone.
  6. The final safe zone, after waiting, shrinks to nothing.

Each storm circle that appears is smaller in radius than the previous circle, with a center chosen randomly.

Safe zones 1 through 4 are "non-moving": they will shrink to a storm circle with the center somewhere inside the current safe zone.

Safe zones 5 and later are "moving" in competitive game modes: they can shrink to a storm circle with a center somewhere outside the current safe zone.

Safe zones 7, 8, and 9 have no wait time: when the storm reaches the circle for safe zones 7, 8, and 9, the storm immediately continues to the next location.

Phases in Standard Playlists[]

In the standard game mode, the first safe zone initially covers the whole island and is not visible on the map.

1 minute after the Battle Bus finishes crossing the map, the first storm circle appears on the map, showing where the safe zone will first shrink to.

Storm Circle 10 has NO safe zone.

Wait Time Shrink Time Storm Damage
Storm Circle 1 1 minute 1 minute 1 per second
Storm Circle 2 1 minute 30 seconds 5 minutes 30 seconds 1 per second
Storm Circle 3 2 minutes 2 minutes 2 per second
Storm Circle 4 1 minute 30 seconds 1 minute 30 seconds 5 per second
Storm Circle 5 1 minute 20 seconds 1 minute 10 seconds 8 per second
Storm Circle 6 (moving in Arenas) 50 seconds 1 minute 10 per second
Storm Circle 7 (moving in Arenas) 30 seconds 1 minute 10 per second
Storm Circle 8 (moving in Arenas) 0 seconds 55 seconds 10 per second
Storm Circle 9 (moving in Arenas) 0 seconds 45 seconds 10 per second
Storm Circle 10 (moving in Arenas) 0 seconds 1 minute 15 seconds 10 per second

Lore[]

The CUBE was first creation of The Storm in Season 5 which made corrupted clones with the first being Brite Bomber, followed by JonesyWild CardDark Red Knight, Power ChordTricera OpsRex, Bash and Skully. A second creation was formed in Season 9 when Tempest was born.

In Chapter 2 Season 2 during The Device Event, The Storm created an ocean-like wall as revenge against Midas. When The Wall of Water collapsed, it flooded the left side of the map completely, causing The Flood.

When the Eye of the Storm fully closes in, the Loop resets.

Changes[]

Patch 7.40 (February 14, 2019)
Gameplay
Storm Changes
  • Final Circle has been adjusted to increase travel distance by 48% and shrink time has been increased from 45 seconds to 75 seconds.

Patch 6.20 (October 24, 2018)

Gameplay
Storm Changes
  • Wait time for phase 3 has been reduced from 120 seconds to 90 seconds.
  • Wait time for phase 5 has been reduced from 70 seconds to 50 seconds.
  • Late game moving circles will now immediately begin traveling to a new location after it reaches its current destination.
  • Storm's maximum damage has been reduced from 10 to 8.
    • However, as of Patch 7.10, the storm's maximum damage was reverted from 8 to 10.
  • The final circle now moves and shrinks at the same time.

Patch 6.00 (September 27, 2018)

Gameplay
Storm Circle changes
  • Safe Zone 4
    • Wait time reduced from 90 seconds to 80 seconds
    • Shrink time increased from 60 seconds to 70 seconds
  • Safe Zone 5
    • Wait time reduced from 90 seconds to 70 seconds
    • Shrink time increased from 40 seconds to 60 seconds
  • Safe Zone 6
    • Wait time reduced from 60 seconds to 30 seconds
    • Shrink time increased from 30 seconds to 60
  • Safe Zone 7
    • Wait time reduced from 45 seconds to 20 seconds
    • Shrink time increased from 25 seconds to 50 seconds
    • Radius increased from 1250 to 1650
  • Safe Zone 8
    • Wait time reduced from 30 seconds to 15 seconds
    • Shrink time increased from 25 seconds to 40 seconds
    • Radius increased from 625 to 1090
  • Safe Zone 9
    • Wait time reduced from 30 seconds to 15 seconds
    • Shrink time increased from 25 seconds to 40 seconds
    • Moving Safe Zone circles in the late game now move 50% further from the previous safe zone.

5.41 Patch Notes (September 18, 2018)

Gameplay
  • The Storm wall no longer destroys structures during the last few circles of the match.

5.40 Patch Notes (September 6, 2018)

Gameplay
  • In the moving storm phases, when the storm reaches its destination, it will cause a surge of energy that destroys player-built structures located on the storm wall.

Patch 5.20 (August 7, 2018)

Bug Fixes
  • Fixed an issue that would sometimes cause the storm in phase 6 to do 1 less damage than intended.

5.10 Patch Update (July 24, 2018)

Gameplay
Storm Circle changes.
  • Safezone 2 wait time to 120 from 150.
  • Safezone 2 shrink time to 120 from 90.
  • Safezone 4 wait time to 90 from 120.
  • Safezone 6 wait time to 60 from 90.
  • Safezone 7 wait time to 45 from 60.
  • Safezone 8 wait time to 30 from 60.
  • Safezone 9 wait time to 30 from 45.
  • Added moving circle to Safezone 6.

Patch 5.0 (July 12, 2018)

Gameplay
  • The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location.
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