Damage Trap | |
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Details | |
Category | Battle Royale Items |
History | |
Introduced | Patch 1.6 |
Last Adjustment | Hotfix (6 June, 2018) |
Damage Trap is an Uncommon item available in Battle Royale. It combines the functions of the Spike Trap, Wall Zapper, and Ceiling Zapper into a single trap that can be placed on any surface that accepts traps. When this trap is in placement mode, it will automatically swap between floors, walls, and ceilings depending on where it is placed.[1]
Stats
Damage Trap | |
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Details | |
Damage | 150 |
Reload Time | 5.0 |
Availability
Damage Trap has a chance to appear in the following circumstances[2] :
Floor Loot | Chest Loot | Supply Drop |
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2.3% | n/a | 67.8% |
Strategy
Traps can be placed on either floors, walls or ceilings. Traps can used in one of two ways: passively or actively.
Passively: This method entails placing a traps on one of the aforementioned pieces and simply waiting for a player to trigger the trap.
Actively: This method is far more difficult to pull off but is satisfying when done successfully. It entails trapping the enemy in a box and then placing the trap down. It is more effective if stairs are also placed in the box to limit the enemy player’s movement thus making it harder for them to escape as well as easier for you to eliminate them.
Changes
- Bug Fix
- Reduced trigger volume for floor Damage Trap to better match visuals and prevent triggering when standing on ledges above.
- Bug Fixes
- Spike traps placed on a ceiling no longer damage players on the floor above.
- Trap Damage increased from 75 to 150
- Bug Fix
- Traps no longer wait for the player built structure to finish building before triggering.
- Decreased Damage from 125 to 75.
- Reset Time decreased from 6 seconds to 5 seconds.