Fortnite Wiki

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Fortnite Wiki

"PatchNote" values

1 row is stored for this page
FieldField typeValue
PatchFloat7.01
DateFieldDate2018-12-11
SeriesInteger

"Updates" values

135 rows are stored for this page
FieldField typeValue
DateDate
HeadStringUI
ParentString
HeirarchyInteger1
BulletFloat1.2
TextTextPlayers are no longer brought to the Battle Royale lobby when clicking “Creative” in the game mode select screen.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger1
BulletFloat1.5
TextTextSummary
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger2
BulletFloat1.6
TextTextClose quarters combat with Shotguns & Jetpacks!
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger1
BulletFloat1.7
TextTextMode Details
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger2
BulletFloat1.8
TextTextThe only weapons in this mode are Shotgun variants.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger3
BulletFloat1.9
TextTextJetpacks & Heavy Shotguns can be found in chests & Supply Drops.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger3
BulletFloat2.0
TextTextOther Shotgun variants are spawned as floor loot.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger2
BulletFloat2.1
TextTextThe Storm moves in more quickly than normal at mid to late game.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger3
BulletFloat2.2
TextTextTypical match length is about 15 minutes.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringLimited Time Mode: Close Encounters
ParentString
HeirarchyInteger2
BulletFloat2.3
TextTextStats are enabled for this mode.
LinkListList of String, delimiter: ,Close Encounters (gamemode)
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger1
BulletFloat2.5
TextTextInfinity Blade
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat2.6
TextTextThis Mythic melee weapon can be found on Polar Peak.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat2.7
TextTextPrimary Fire delivers a powerful sword slash. It deals big damage to enemies and destroys structures in one blow (75 damage to players).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat2.8
TextTextAlternate Fire allows the player to leap great distances, destroying objects in its path. Upon landing, it delivers damage and a knock-up to nearby players (25 damage).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat2.9
TextTextThe wielder of the sword is also granted additional abilities:
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger3
BulletFloat3.0
TextTextAn increased pool of max Health and Shields (200 Health/200 Shields).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger3
BulletFloat3.1
TextTextRegeneration of effective Health over time up to max Health and Shields (1 HP per second).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger3
BulletFloat3.2
TextTextAn instant burst of effective Health upon elimination of an enemy (50 HP).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger3
BulletFloat3.3
TextTextIncreased movement speed (130%).
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat3.4
TextTextThe first player to pull the Infinity Blade from its pedestal will be instantly healed to full Health and Shields.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat3.5
TextTextIf a player picks up the Infinity Blade, all other inventory items aside from building materials will be dropped.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat3.6
TextTextWhen the wielder of the Infinity Blade picks up an item (aside from building materials), the Infinity Blade will be dropped.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat3.7
TextTextThe Infinity Blade will be dropped when the wielder is knocked out or eliminated.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat3.8
TextTextOnly one Infinity Blade will appear per match.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat4.0
TextTextX-4 Stormwing
LinkListList of String, delimiter: ,X-4 Stormwing
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger2
BulletFloat4.1
TextTextWhen a plane is shot down, the driver and all passengers of that plane will now take 25 damage from the explosion.
LinkListList of String, delimiter: ,X-4 Stormwing
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat4.3
TextTextSpeculative fix for players moving after being eliminated.
LinkListList of String, delimiter: ,
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat4.4
TextTextFixed players being ejected from vehicles if they lost the icy feet effect.
LinkListList of String, delimiter: ,X-4 Stormwing
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat4.7
TextTextThe Block
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat4.8
TextTextNew 5th Island to build on. Provides the exact block that appears in Battle Royale where your creation could appear.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat4.9
TextTextFeatured Islands
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.0
TextTextAdded 4 featured island Rifts. Featured islands will be changed over time as we feature the communities creations. Featured maps can be played the rules are set by the creator. Also, use the featured rifts to enter codes from other creators.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat5.1
TextTextIsland Codes system
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.2
TextTextUse codes to load creations that have been shared with the Island Code system.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.3
TextTextInitially, only a limited number of players in the Support a Creator program will have access to this feature.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.4
TextTextOver time we will expand the number of players that can publish islands as we polish this feature.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.5
TextTextTo use a code, go to a Feature Rift and select “Enter Code” and follow the instructions.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger2
BulletFloat5.6
TextTextPost your creations to Reddit, Youtube, Twitch, or any of our other social channels! We may reach out and provide you the ability to publish your creation.
LinkListList of String, delimiter: ,The Block Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat5.8
TextTextFixed an issue where respawning on Creative Hub could cause your player to leave the Island.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat5.9
TextTextFixed various problems with Island Rifts not functioning correctly.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.0
TextTextFixed Island Rifts not showing the correct Island name and player count in some cases.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.1
TextTextFixed an issue that prevented player inventory from being reset when returning to Creative Hub.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.2
TextTextFixed players appearing to fall through the ground in Replays when teleporting between islands.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.29999999999999
TextTextFixed bug where the same friend’s server could appear multiple times in Creative server select.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.39999999999999
TextTextFixed an issue that prevented players from placing building tiles on certain islands.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringIslands
ParentString
HeirarchyInteger1
BulletFloat6.49999999999999
TextTextFixed an issue where players would not be able to spawn on your island when building tiles or props were in the way.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger1
BulletFloat6.69999999999999
TextText6 New Lucky Landing Prefabs
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger1
BulletFloat6.79999999999999
TextTextObstacle Course
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger2
BulletFloat6.89999999999999
TextTextThe Obstacle Course gallery was split into four separate gallery Prefabs: Floors, Walls, Roofs & Stairs and Parts.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger2
BulletFloat6.99999999999999
TextTextNew props were added to the Parts gallery. Go check it out!
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger1
BulletFloat7.09999999999999
TextTextIndestructible Gallery
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger2
BulletFloat7.19999999999999
TextTextThis gallery contains props that cannot be destroyed by weapons.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger2
BulletFloat7.29999999999999
TextTextNew indestructible props and building tiles were added to this gallery Prefab.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPrefabs
ParentString
HeirarchyInteger1
BulletFloat7.39999999999999
TextTextA few other Prefabs were updated with new building tiles and props.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat7.59999999999999
TextTextNew: Item Spawner - Drop any item on this device to have it spawn one item at a time during games.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat7.69999999999999
TextTextNew: Player Checkpoint Plate - Run across the checkpoint during a game and the next time you die you’ll respawn there.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat7.79999999999999
TextTextPlayer Spawn device can now be customized to spawn only players on a specific team number. The team number is displayed on the plate (except when in the game is in progress.)
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat7.89999999999999
TextTextPlayer Spawn device can now be set to be an Island Start instead of a game start. This can be used to set where players arrive when they visit your island when not in Play mode.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat8.09999999999999
TextTextFixed issues with multiple devices able to be placed on top of one another.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat8.19999999999999
TextTextFixed Damage Rails being able to be placed on top of themselves.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat8.29999999999999
TextTextFixed vehicles not being removed when their Vehicle Spawner is deleted.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat8.39999999999999
TextTextFixed a problem that could cause devices to malfunction after being saved and loaded.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringDevices
ParentString
HeirarchyInteger1
BulletFloat8.49999999999999
TextTextFixed certain devices becoming indestructible after loading your Island on a new server.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat8.69999999999999
TextTextNew settings in “My Island” menu:
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger2
BulletFloat8.79999999999999
TextText“Starting Health” can now be set to “Invincible”.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger3
BulletFloat8.89999999999999
TextTextThis prevents players from taking any damage on your island.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger2
BulletFloat8.99999999999999
TextText“Building Damage in Game”
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger3
BulletFloat9.09999999999999
TextTextThis can be disabled to prevent island structures from being damaged in game.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger3
BulletFloat9.19999999999999
TextTextHas no effect on structures built by players during the game.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger3
BulletFloat9.29999999999999
TextTextWhen enabled, players will not be able to place structures while a game is active.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.39999999999998
TextTextWhen stopping a game, players are now returned to where they were before the game started.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.59999999999998
TextTextPlayer inventory is now reset when a game is started and also after it finishes.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.69999999999998
TextTextFixed games being called “Minigames” in the UI in some places.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.79999999999998
TextTextFixed eliminated players respawning on the same spawn pad in some cases.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.89999999999998
TextTextFixed the “Down But Not Out” game setting not functioning correctly.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat9.99999999999998
TextTextFixed players not being able to damage structures in game after editing privileges were revoked by the island owner.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringGameplay
ParentString
HeirarchyInteger1
BulletFloat10.1
TextTextFixed a bug where disabling falling damage would not be remembered when loading your island.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat10.3
TextTextAdded Collision option
LinkListList of String, delimiter: ,
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat10.4
TextTextCollision can now be turned on and off when moving props.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat10.5
TextTextToggle collision using V (Hold) on a desktop, or D-Pad Left (Hold) on a controller.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat10.6
TextTextWhen collision is off, props can be freely moved through any other object (but not under terrain!)
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat10.7
TextTextGrid Snap
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat10.8
TextTextSnap now uses better settings for each individual prop. This allows props to align better to the Fortnite world grid.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat10.9
TextTextRenamed help text for certain actions to be more clear
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat11.0
TextText“Pick up” is now “Cut”
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger2
BulletFloat11.1
TextTextWhile holding something, “Copy” is now “Paste”
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.2
TextTextYour phone’s settings are now remembered as you move between islands, respawn, or play games on islands.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.3
TextTextVehicles can no longer be deleted while players are using them.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.4
TextTextAdded some additional sound effects when toggling options on the phone.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.6
TextTextFixed props and building tiles being able to be placed outside of the island’s saveable area.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.7
TextTextFixed props sometimes not placing exactly where the hologram preview shows it will when the Drops option was enabled.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.8
TextTextFixed an issue with grid snap where props would not actually align to the grid when placing them down quickly.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat11.9
TextTextFixed various problems when interacting with mirrored building tiles.
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PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat12.0
TextTextFixed some issues with placement of props being denied unexpectedly.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat12.1
TextTextFixed an issue where props could vanish after you pick them up.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat12.2
TextTextFixed some props that were not able to be moved using the Phone.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringCreative Tools + Phone
ParentString
HeirarchyInteger1
BulletFloat12.3
TextTextFixed hologram animations not playing on certain props when you pick them up.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringFly
ParentString
HeirarchyInteger1
BulletFloat12.5
TextTextYou can now switch to Fly while your Glider is deployed by double-tapping the Jump button.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringFly
ParentString
HeirarchyInteger1
BulletFloat12.6
TextTextHolding down the Jump button on will now consistently fly upwards, even on a keyboard.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringFly
ParentString
HeirarchyInteger1
BulletFloat12.7
TextTextImproved Fly animations, especially when using items or interacting.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringFly
ParentString
HeirarchyInteger1
BulletFloat12.9
TextTextFixed Bouncers being destroyed when flying on top of them.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringFly
ParentString
HeirarchyInteger1
BulletFloat13.0
TextTextFixed certain Devices not affecting respawned players who were eliminated while flying.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.2
TextTextPlayers will now be on the same team (and voice channel) when entering a server.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.3
TextTextPlayers who join a session in progress will now always be added to Team 1.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.4
TextTextPlayers are now spread evenly between available team spawns when possible.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.5
TextTextPlayers on the same team will now see team identifiers during a game.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.6
TextTextRemoved redundant Team Spawn Pads option.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.8
TextTextFixed players not all starting on the same team when first entering an Island.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat13.9
TextTextFixed players not being on correct teams when starting a game.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat14.0
TextTextFixed players being able to switch teams while in the middle of a game.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringTeams
ParentString
HeirarchyInteger1
BulletFloat14.1
TextTextFixed players not being able to switch to specific teams in some cases.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger1
BulletFloat14.4
TextTextFixed not being able to stack Port-a-Fortress grenades in Creative.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat14.6
TextTextAdded a new tutorial pop-up to inform users about changing island permissions when another player joins the session.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat14.7
TextTextPlayers can no longer join your session in progress when your party is set to private.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat14.9
TextTextFixed wrong Creative server being selected in some cases when choosing a server using a controller.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.0
TextTextInteracting with chests and Supply Llamas now takes the intended amount of time.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.1
TextTextFixed the Creative Inventory not being displayed while skydiving or gliding.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.2
TextTextFixed the wrong number of players showing next to names in the friend list.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.3
TextTextFixed friends’ servers showing on Creative server select after they become empty.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.4
TextTextFixed various issues with friend status in Creative and player counts.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.5
TextTextFixed being able to access Creative Inventory when in the Creative Hub in certain cases.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringUI + Social
ParentString
HeirarchyInteger1
BulletFloat15.6
TextTextFixed various problems with in-game tutorial pop-ups
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringPerformance
ParentString
HeirarchyInteger1
BulletFloat15.8
TextTextImproved the load times of island content when first starting a server.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPerformance
ParentString
HeirarchyInteger1
BulletFloat15.9
TextTextTo improve server performance, the maximum number of Vehicle Spawners on an island has been limited to 32.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPerformance
ParentString
HeirarchyInteger1
BulletFloat16.0
TextTextReduced memory usage when switching between Islands on the same server.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringPerformance
ParentString
HeirarchyInteger1
BulletFloat16.1
TextTextImproved performance of particle systems with large numbers of placed traps.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringMobile
ParentString
HeirarchyInteger1
BulletFloat16.3
TextTextAdded a new button that toggles Collision on the Phone.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringMobile
ParentString
HeirarchyInteger1
BulletFloat16.4
TextTextAdded new states to some creative buttons to make their actions more clear.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringMobile
ParentString
HeirarchyInteger1
BulletFloat16.6
TextTextFixed the “Memory Used” bar being covered up by other mobile UI.
LinkListList of String, delimiter: ,Creative
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringMissions + Systems
ParentString
HeirarchyInteger1
BulletFloat17.0
TextTextStorm Shield Defenses no longer grant reduced primary rewards if the 80% health bonus objective is failed.
LinkListList of String, delimiter: ,Storm Shield Defense
PatchPage7.01 Patch Notes
BugBooleanYes
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger1
BulletFloat17.2
TextTextRalphie’s Revenge is returning and will be available in the Weekly Store
LinkListList of String, delimiter: ,Ralphie's Revenge
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat17.3
TextTextAccurate and slow firing air rifle that has a massive headshot bonus. Remember to always wear your eye protection!
LinkListList of String, delimiter: ,Ralphie's Revenge
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadStringWeapons + Items
ParentString
HeirarchyInteger2
BulletFloat17.4
TextTextAvailable from December 12 at 7 PM ET until December 19th 7 PM ET.
LinkListList of String, delimiter: ,Ralphie's Revenge
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadString7.01 Follow-up Changes
ParentString
HeirarchyInteger1
BulletFloat29.0
TextTextInfinity Blade will be re-released with a new adjustment on 7.10 Patch.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo
FieldField typeValue
DateDate
HeadString7.01 Follow-up Changes
ParentString
HeirarchyInteger1
BulletFloat29.1
TextTextInfinity Blade was added to the vault.
LinkListList of String, delimiter: ,Infinity Blade
PatchPage7.01 Patch Notes
BugBooleanNo