Players are no longer brought to the Battle Royale lobby when clicking “Creative” in the game mode select screen.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
1
Bullet
Float
1.5
Text
Text
Summary
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
2
Bullet
Float
1.6
Text
Text
Close quarters combat with Shotguns & Jetpacks!
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
1
Bullet
Float
1.7
Text
Text
Mode Details
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
2
Bullet
Float
1.8
Text
Text
The only weapons in this mode are Shotgun variants.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
3
Bullet
Float
1.9
Text
Text
Jetpacks & Heavy Shotguns can be found in chests & Supply Drops.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
3
Bullet
Float
2.0
Text
Text
Other Shotgun variants are spawned as floor loot.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.1
Text
Text
The Storm moves in more quickly than normal at mid to late game.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
3
Bullet
Float
2.2
Text
Text
Typical match length is about 15 minutes.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Limited Time Mode: Close Encounters
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.3
Text
Text
Stats are enabled for this mode.
LinkList
List of String, delimiter: ,
Close Encounters (gamemode)
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
1
Bullet
Float
2.5
Text
Text
Infinity Blade
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.6
Text
Text
This Mythic melee weapon can be found on Polar Peak.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.7
Text
Text
Primary Fire delivers a powerful sword slash. It deals big damage to enemies and destroys structures in one blow (75 damage to players).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.8
Text
Text
Alternate Fire allows the player to leap great distances, destroying objects in its path. Upon landing, it delivers damage and a knock-up to nearby players (25 damage).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
2.9
Text
Text
The wielder of the sword is also granted additional abilities:
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
3
Bullet
Float
3.0
Text
Text
An increased pool of max Health and Shields (200 Health/200 Shields).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
3
Bullet
Float
3.1
Text
Text
Regeneration of effective Health over time up to max Health and Shields (1 HP per second).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
3
Bullet
Float
3.2
Text
Text
An instant burst of effective Health upon elimination of an enemy (50 HP).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
3
Bullet
Float
3.3
Text
Text
Increased movement speed (130%).
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
3.4
Text
Text
The first player to pull the Infinity Blade from its pedestal will be instantly healed to full Health and Shields.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
3.5
Text
Text
If a player picks up the Infinity Blade, all other inventory items aside from building materials will be dropped.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
3.6
Text
Text
When the wielder of the Infinity Blade picks up an item (aside from building materials), the Infinity Blade will be dropped.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
3.7
Text
Text
The Infinity Blade will be dropped when the wielder is knocked out or eliminated.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
3.8
Text
Text
Only one Infinity Blade will appear per match.
LinkList
List of String, delimiter: ,
Infinity Blade
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
4.0
Text
Text
X-4 Stormwing
LinkList
List of String, delimiter: ,
X-4 Stormwing
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
2
Bullet
Float
4.1
Text
Text
When a plane is shot down, the driver and all passengers of that plane will now take 25 damage from the explosion.
LinkList
List of String, delimiter: ,
X-4 Stormwing
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
4.3
Text
Text
Speculative fix for players moving after being eliminated.
LinkList
List of String, delimiter: ,
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
4.4
Text
Text
Fixed players being ejected from vehicles if they lost the icy feet effect.
LinkList
List of String, delimiter: ,
X-4 Stormwing
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
4.7
Text
Text
The Block
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
4.8
Text
Text
New 5th Island to build on. Provides the exact block that appears in Battle Royale where your creation could appear.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
4.9
Text
Text
Featured Islands
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.0
Text
Text
Added 4 featured island Rifts. Featured islands will be changed over time as we feature the communities creations. Featured maps can be played the rules are set by the creator. Also, use the featured rifts to enter codes from other creators.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
5.1
Text
Text
Island Codes system
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.2
Text
Text
Use codes to load creations that have been shared with the Island Code system.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.3
Text
Text
Initially, only a limited number of players in the Support a Creator program will have access to this feature.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.4
Text
Text
Over time we will expand the number of players that can publish islands as we polish this feature.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.5
Text
Text
To use a code, go to a Feature Rift and select “Enter Code” and follow the instructions.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
2
Bullet
Float
5.6
Text
Text
Post your creations to Reddit, Youtube, Twitch, or any of our other social channels! We may reach out and provide you the ability to publish your creation.
LinkList
List of String, delimiter: ,
The Block • Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
5.8
Text
Text
Fixed an issue where respawning on Creative Hub could cause your player to leave the Island.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
5.9
Text
Text
Fixed various problems with Island Rifts not functioning correctly.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.0
Text
Text
Fixed Island Rifts not showing the correct Island name and player count in some cases.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.1
Text
Text
Fixed an issue that prevented player inventory from being reset when returning to Creative Hub.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.2
Text
Text
Fixed players appearing to fall through the ground in Replays when teleporting between islands.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.29999999999999
Text
Text
Fixed bug where the same friend’s server could appear multiple times in Creative server select.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.39999999999999
Text
Text
Fixed an issue that prevented players from placing building tiles on certain islands.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Islands
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.49999999999999
Text
Text
Fixed an issue where players would not be able to spawn on your island when building tiles or props were in the way.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.69999999999999
Text
Text
6 New Lucky Landing Prefabs
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
1
Bullet
Float
6.79999999999999
Text
Text
Obstacle Course
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
2
Bullet
Float
6.89999999999999
Text
Text
The Obstacle Course gallery was split into four separate gallery Prefabs: Floors, Walls, Roofs & Stairs and Parts.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
2
Bullet
Float
6.99999999999999
Text
Text
New props were added to the Parts gallery. Go check it out!
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.09999999999999
Text
Text
Indestructible Gallery
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
2
Bullet
Float
7.19999999999999
Text
Text
This gallery contains props that cannot be destroyed by weapons.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
2
Bullet
Float
7.29999999999999
Text
Text
New indestructible props and building tiles were added to this gallery Prefab.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Prefabs
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.39999999999999
Text
Text
A few other Prefabs were updated with new building tiles and props.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.59999999999999
Text
Text
New: Item Spawner - Drop any item on this device to have it spawn one item at a time during games.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.69999999999999
Text
Text
New: Player Checkpoint Plate - Run across the checkpoint during a game and the next time you die you’ll respawn there.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.79999999999999
Text
Text
Player Spawn device can now be customized to spawn only players on a specific team number. The team number is displayed on the plate (except when in the game is in progress.)
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
7.89999999999999
Text
Text
Player Spawn device can now be set to be an Island Start instead of a game start. This can be used to set where players arrive when they visit your island when not in Play mode.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.09999999999999
Text
Text
Fixed issues with multiple devices able to be placed on top of one another.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.19999999999999
Text
Text
Fixed Damage Rails being able to be placed on top of themselves.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.29999999999999
Text
Text
Fixed vehicles not being removed when their Vehicle Spawner is deleted.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.39999999999999
Text
Text
Fixed a problem that could cause devices to malfunction after being saved and loaded.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Devices
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.49999999999999
Text
Text
Fixed certain devices becoming indestructible after loading your Island on a new server.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
8.69999999999999
Text
Text
New settings in “My Island” menu:
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
2
Bullet
Float
8.79999999999999
Text
Text
“Starting Health” can now be set to “Invincible”.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
3
Bullet
Float
8.89999999999999
Text
Text
This prevents players from taking any damage on your island.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
2
Bullet
Float
8.99999999999999
Text
Text
“Building Damage in Game”
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
3
Bullet
Float
9.09999999999999
Text
Text
This can be disabled to prevent island structures from being damaged in game.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
3
Bullet
Float
9.19999999999999
Text
Text
Has no effect on structures built by players during the game.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
3
Bullet
Float
9.29999999999999
Text
Text
When enabled, players will not be able to place structures while a game is active.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.39999999999998
Text
Text
When stopping a game, players are now returned to where they were before the game started.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.59999999999998
Text
Text
Player inventory is now reset when a game is started and also after it finishes.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.69999999999998
Text
Text
Fixed games being called “Minigames” in the UI in some places.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.79999999999998
Text
Text
Fixed eliminated players respawning on the same spawn pad in some cases.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.89999999999998
Text
Text
Fixed the “Down But Not Out” game setting not functioning correctly.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
9.99999999999998
Text
Text
Fixed players not being able to damage structures in game after editing privileges were revoked by the island owner.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Gameplay
Parent
String
Heirarchy
Integer
1
Bullet
Float
10.1
Text
Text
Fixed a bug where disabling falling damage would not be remembered when loading your island.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
10.3
Text
Text
Added Collision option
LinkList
List of String, delimiter: ,
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
10.4
Text
Text
Collision can now be turned on and off when moving props.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
10.5
Text
Text
Toggle collision using V (Hold) on a desktop, or D-Pad Left (Hold) on a controller.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
10.6
Text
Text
When collision is off, props can be freely moved through any other object (but not under terrain!)
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
10.7
Text
Text
Grid Snap
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
10.8
Text
Text
Snap now uses better settings for each individual prop. This allows props to align better to the Fortnite world grid.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
10.9
Text
Text
Renamed help text for certain actions to be more clear
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
11.0
Text
Text
“Pick up” is now “Cut”
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
2
Bullet
Float
11.1
Text
Text
While holding something, “Copy” is now “Paste”
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.2
Text
Text
Your phone’s settings are now remembered as you move between islands, respawn, or play games on islands.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.3
Text
Text
Vehicles can no longer be deleted while players are using them.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.4
Text
Text
Added some additional sound effects when toggling options on the phone.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.6
Text
Text
Fixed props and building tiles being able to be placed outside of the island’s saveable area.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.7
Text
Text
Fixed props sometimes not placing exactly where the hologram preview shows it will when the Drops option was enabled.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.8
Text
Text
Fixed an issue with grid snap where props would not actually align to the grid when placing them down quickly.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
11.9
Text
Text
Fixed various problems when interacting with mirrored building tiles.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.0
Text
Text
Fixed some issues with placement of props being denied unexpectedly.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.1
Text
Text
Fixed an issue where props could vanish after you pick them up.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.2
Text
Text
Fixed some props that were not able to be moved using the Phone.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Creative Tools + Phone
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.3
Text
Text
Fixed hologram animations not playing on certain props when you pick them up.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Fly
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.5
Text
Text
You can now switch to Fly while your Glider is deployed by double-tapping the Jump button.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Fly
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.6
Text
Text
Holding down the Jump button on will now consistently fly upwards, even on a keyboard.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Fly
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.7
Text
Text
Improved Fly animations, especially when using items or interacting.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Fly
Parent
String
Heirarchy
Integer
1
Bullet
Float
12.9
Text
Text
Fixed Bouncers being destroyed when flying on top of them.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Fly
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.0
Text
Text
Fixed certain Devices not affecting respawned players who were eliminated while flying.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.2
Text
Text
Players will now be on the same team (and voice channel) when entering a server.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.3
Text
Text
Players who join a session in progress will now always be added to Team 1.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.4
Text
Text
Players are now spread evenly between available team spawns when possible.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.5
Text
Text
Players on the same team will now see team identifiers during a game.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.6
Text
Text
Removed redundant Team Spawn Pads option.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.8
Text
Text
Fixed players not all starting on the same team when first entering an Island.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
13.9
Text
Text
Fixed players not being on correct teams when starting a game.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.0
Text
Text
Fixed players being able to switch teams while in the middle of a game.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Teams
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.1
Text
Text
Fixed players not being able to switch to specific teams in some cases.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.4
Text
Text
Fixed not being able to stack Port-a-Fortress grenades in Creative.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.6
Text
Text
Added a new tutorial pop-up to inform users about changing island permissions when another player joins the session.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.7
Text
Text
Players can no longer join your session in progress when your party is set to private.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
14.9
Text
Text
Fixed wrong Creative server being selected in some cases when choosing a server using a controller.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.0
Text
Text
Interacting with chests and Supply Llamas now takes the intended amount of time.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.1
Text
Text
Fixed the Creative Inventory not being displayed while skydiving or gliding.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.2
Text
Text
Fixed the wrong number of players showing next to names in the friend list.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.3
Text
Text
Fixed friends’ servers showing on Creative server select after they become empty.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.4
Text
Text
Fixed various issues with friend status in Creative and player counts.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.5
Text
Text
Fixed being able to access Creative Inventory when in the Creative Hub in certain cases.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
UI + Social
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.6
Text
Text
Fixed various problems with in-game tutorial pop-ups
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Performance
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.8
Text
Text
Improved the load times of island content when first starting a server.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Performance
Parent
String
Heirarchy
Integer
1
Bullet
Float
15.9
Text
Text
To improve server performance, the maximum number of Vehicle Spawners on an island has been limited to 32.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Performance
Parent
String
Heirarchy
Integer
1
Bullet
Float
16.0
Text
Text
Reduced memory usage when switching between Islands on the same server.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Performance
Parent
String
Heirarchy
Integer
1
Bullet
Float
16.1
Text
Text
Improved performance of particle systems with large numbers of placed traps.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Mobile
Parent
String
Heirarchy
Integer
1
Bullet
Float
16.3
Text
Text
Added a new button that toggles Collision on the Phone.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Mobile
Parent
String
Heirarchy
Integer
1
Bullet
Float
16.4
Text
Text
Added new states to some creative buttons to make their actions more clear.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Mobile
Parent
String
Heirarchy
Integer
1
Bullet
Float
16.6
Text
Text
Fixed the “Memory Used” bar being covered up by other mobile UI.
LinkList
List of String, delimiter: ,
Creative
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Missions + Systems
Parent
String
Heirarchy
Integer
1
Bullet
Float
17.0
Text
Text
Storm Shield Defenses no longer grant reduced primary rewards if the 80% health bonus objective is failed.
LinkList
List of String, delimiter: ,
Storm Shield Defense
Patch
Page
7.01 Patch Notes
Bug
Boolean
Yes
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
1
Bullet
Float
17.2
Text
Text
Ralphie’s Revenge is returning and will be available in the Weekly Store
LinkList
List of String, delimiter: ,
Ralphie's Revenge
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
17.3
Text
Text
Accurate and slow firing air rifle that has a massive headshot bonus. Remember to always wear your eye protection!
LinkList
List of String, delimiter: ,
Ralphie's Revenge
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
Weapons + Items
Parent
String
Heirarchy
Integer
2
Bullet
Float
17.4
Text
Text
Available from December 12 at 7 PM ET until December 19th 7 PM ET.
LinkList
List of String, delimiter: ,
Ralphie's Revenge
Patch
Page
7.01 Patch Notes
Bug
Boolean
No
Field
Field type
Value
Date
Date
Head
String
7.01 Follow-up Changes
Parent
String
Heirarchy
Integer
1
Bullet
Float
29.0
Text
Text
Infinity Blade will be re-released with a new adjustment on 7.10 Patch.