Zapper

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Zapper
Zap zapp icon.png
Description
Pistol: High Tech. Fires balls of energy that deal damage to enemies in a small radius. Deals energy damage that is fairly effective against all types of elemental enemies.
Details
Rarity Epic
Class Pistols
Weapon Type Energy Pistols
Bullet Type Energy cells icon.png Energy Cells
Requires
7x Quartz crystal icon.png
18x Twine icon.gif
3x Rotating gizmo icon.png
5x Ore icon.gif
8x Batteries icon.png

Zapper
Zap zapp icon.png
Description
Pistol: High Tech. Fires balls of energy that deal damage to enemies in a small radius. Deals energy damage that is fairly effective against all types of elemental enemies.
Stats
Damage 117
Critical Hit Chance 5%
Critical Hit Damage +50%
Fire Rate 0.5
Magazine Size 18
Range 256
Durability 280
Reload Time 3.3
Ammo Cost 6
Impact 344

Zapper is an Epic Energy Pistol available in Save the World. It fires orbs that deal Energy damage in a small area. It uses Energy Cells.

Other Versions[edit | edit source]

  • The Legendary version of this weapon is the Zap Zapp.

Availability[edit | edit source]

Zapper is available from the Vindertech Store in all Basic and Daily Llama Piñatas that include ranged weapons. It may also be available as non-featured loot in Event Piñatas.

Trait Synergies[edit | edit source]

Zapper works with and benefits from the following Hero Traits:

Icon Name Class Description
Advanced tactics icon.png Advanced Tactics Soldier Ranged weapon damage increased by 10%. Health increased by 10%.
Debilitating shots icon.png Debilitating Shots Soldier Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
Eagle eye icon.png Eagle Eye Outlander Increases critical rating with pistols by 18%.
Enduring machine icon.png Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Explosive rounds icon.png Explosive Rounds Soldier Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.
Extended magazine icon.png Extended Magazine Outlander Increases ammo capacity of pistols by 24%.
Eye on the prize icon.png Eye on the Prize Outlander Every 15 headshot kills grants 1 Charge Fragment.
Fragment generation icon.png Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Grenade generation icon.png Grenade Generation Soldier Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.
Hipshot icon.png Hipshot Outlander Increases pistol damage by 24%.
I love to reload! icon.png I Love to Reload! Soldier Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Improved headshots icon.png Improved Headshots Soldier Increases headshot damage multipler of ranged weapons by 13%/20%/27%.
In a pinch icon.png In a Pinch Soldier Increases weapon reload speed by 35% if the magazine is empty.
Locked and reloaded icon.png Locked and Reloaded Soldier After reloading, rate of fire is increased by 25% for 5 seconds.
Make it count icon.png Make it Count Outlander Increases pistol critical hit damage by 70%.
Make it rain icon.png Make It Rain Soldier Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.
Phasers to kill icon.png Phasers to Kill Outlander Increases pistol damage by 50%, for 4 seconds, after Phase Shift ends.
Precision handling icon.png Precision Handling Outlander Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.
Quick clip icon.png Quick Clip Soldier Increases reload speed by 30%.
Start up icon.png Start Up Soldier Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.
Steady aim icon.png Steady Aim Soldier Reduces recoil by 29%.
Survivalist icon.png Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There are many like it... icon.png There Are Many Like It... Soldier Your weapon takes 45% less durability damage while affected by War Cry.
War cry icon.png War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.
Waste not want not icon.png Waste Not Want Not Soldier Increases ammo capacity of all weapons by 40%.
Where's lefty icon.png Where's Lefty Soldier Eliminating enemies with pistols reduces the cooldown of Lefty and Righty by 1 second.

Changes[edit | edit source]

Patch 4.5 (June 27, 2018)
Increased the effectiveness of pistols that fire explosive projectiles:
    • Firecracker, Liberator, and Freedom's Herald
    • +52% Damage, +79% Environment Damage, +50% Impact.
  • Tiny Instrument of Death
    • +44% Damage, +126% Impact.
  • Zapper and Zap Zapp
    • +90% Damage, +433% Environment Damage, +310% Impact.