Weapons (Battle Royale)

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In Battle Royale, Weapons are the main items that are used to deal damage towards opponents. Weapons can range from Assault Weapons, Shotguns, SMGs, Pistols, Sniper Rifles, Crossbows, Melees and Explosive Weapons. Each weapon can have up to six possible rarities: Common, Uncommon, Rare, Epic, Legendary, and Mythic. The higher the rarity, the better the stats are, but are also quite hard to obtain. Most weapons require ammo.

Some weapons have things such as Scopes, Suppressors, or higher magazines. These things can be sought after to provide a great advantage towards victory.

Weapons can be obtained from Chests, Supply Drops, floor loot, Supply Llamas, Stark Industries Supply Drones, eliminated Loot Sharks, and the loot of eliminated players, Stark Robots, and Henchmen/Bosses. Previously, weapons could be also obtained by eliminating Stormtroopers and Marauders.

Assault Weapons[edit | edit source]

Assault Rifle (Battle Royale)[edit | edit source]

Assault Rifle
New AR icon.png
Details
Bullet Type Medium bullets icon.png
DPS 165
Damage 30
Fire Rate 5.5
Magazine Size 30
Reload Time 2.5
Structure Damage 30
Assault Rifle
New AR icon.png
Details
Bullet Type Medium bullets icon.png
DPS 170.5
Damage 31
Fire Rate 5.5
Magazine Size 30
Reload Time 2.4
Structure Damage 31
Assault Rifle
New AR icon.png
Details
Bullet Type Medium bullets icon.png
DPS 181.5
Damage 33
Fire Rate 5.5
Magazine Size 30
Reload Time 2.3
Structure Damage 33
Assault Rifle
Assault Rifle (SCAR) (NEW).png
Details
Bullet Type Medium bullets icon.png
DPS 192.5
Damage 35
Fire Rate 5.5
Magazine Size 30
Reload Time 2.2
Structure Damage 35
Assault Rifle
Assault Rifle (SCAR) (NEW).png
Details
Bullet Type Medium bullets icon.png
DPS 198
Damage 36
Fire Rate 5.5
Magazine Size 30
Reload Time 2.1
Structure Damage 36

Burst Assault Rifle[edit | edit source]

A 2-round automatic burst-fire assault rifle and higher ADS zoom.

Burst Assault Rifle
Burst Assault Rifle (FAMAS) (NEW).png
Details
Bullet Type Medium bullets icon.png
DPS 122.45
Damage 31
Fire Rate 3.95
Magazine Size 20
Reload Time 2.9
Structure Damage 31
Burst Assault Rifle
Burst Assault Rifle (FAMAS) (NEW).png
Details
Bullet Type Medium bullets icon.png
DPS 126.4
Damage 32
Fire Rate 3.95
Magazine Size 20
Reload Time 2.7
Structure Damage 32
Burst Assault Rifle
Burst Assault Rifle (FAMAS) (NEW).png
Details
Bullet Type Medium bullets icon.png
DPS 134.3
Damage 34
Fire Rate 3.95
Magazine Size 20
Reload Time 2.6
Structure Damage 34
Burst Assault Rifle
Aug icon.png
Details
Bullet Type Medium bullets icon.png
DPS 142.2
Damage 36
Fire Rate 3.95
Magazine Size 20
Reload Time 2.5
Structure Damage 36
Burst Assault Rifle
Aug icon.png
Details
Bullet Type Medium bullets icon.png
DPS 146.15
Damage 37
Fire Rate 3.95
Magazine Size 20
Reload Time 2.3
Structure Damage 37

Scoped Assault Rifle[edit | edit source]

A DMR-styled scoped rifle with high headshot damage.

Scoped Assault Rifle
Legendary Scoped AR icon.png
Details
Bullet Type Medium bullets icon.png
DPS 72
Damage 36
Fire Rate 2
Magazine Size 20
Reload Time 2.2
Structure Damage 36
Scoped Assault Rifle
Legendary Scoped AR icon.png
Details
Bullet Type Medium bullets icon.png
DPS 74
Damage 37
Fire Rate 2
Magazine Size 20
Reload Time 2.1
Structure Damage 37

Light Machine Gun[edit | edit source]

A fully automatic LMG with a high magazine.

Light Machine Gun
HackSAW icon.png
Details
Bullet Type Medium bullets icon.png
DPS 200
Damage 25
Fire Rate 8
Magazine Size 100
Reload Time 5
Structure Damage 25
Light Machine Gun
HackSAW icon.png
Details
Bullet Type Medium bullets icon.png
DPS 208
Damage 26
Fire Rate 8
Magazine Size 100
Reload Time 4.7
Structure Damage 26

Stark Industries Energy Rifle[edit | edit source]

A full auto DMR-styled energy rifle that has two different ways of firing.

Stark Industries Energy Rifle
20200827 144457.png
Details
Bullet Type Medium bullets icon.png
DPS 162.8
Damage 37
Fire Rate 4.4
Magazine Size 15
Reload Time 3.0
Structure Damage 37
Stark Industries Energy Rifle
20200827 144457.png
Details
Bullet Type Medium bullets icon.png
DPS 171.6
Damage 39
Fire Rate 4.4
Magazine Size 15
Reload Time 2.85
Structure Damage 39
Stark Industries Energy Rifle
20200827 144457.png
Details
Bullet Type Medium bullets icon.png
DPS 180.4
Damage 41
Fire Rate 4.4
Magazine Size 15
Reload Time 2.7
Structure Damage 41

Minigun[edit | edit source]

ONLY IN TEAM RUMBLE!!! A wind-up LMG-styled assault weapon.

Minigun
Minigun icon.png
Details
Bullet Type Light bullets icon.png
DPS 240
Damage 20
Fire Rate 12.0
Magazine Size[1][2][3]
Reload Time 4.7
Structure Damage 32
Minigun
Minigun icon.png
Details
Bullet Type Light bullets icon.png
DPS 252
Damage 21
Fire Rate 12.0
Magazine Size[1][2][3]
Reload Time 4.5
Structure Damage 33
Brutus' Minigun
Minigun icon.png
Details
Bullet Type Light bullets icon.png
DPS 252
Damage 21
Fire Rate 12.0
Magazine Size
Reload Time 4.5
Structure Damage 33
It has a faster spin-up, better accuracy and has a bigger overheat capacity (fires longer) than a normal minigun.

Shotguns[edit | edit source]

Combat Shotgun[edit | edit source]

A semi-automatic shotgun with a higher range.

Combat Shotgun
Combatshotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 96.9
Damage 57
Fire Rate 1.7
Magazine Size 8
Reload Time 5.3
Structure Damage 44
Combat Shotgun
Combatshotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 102
Damage 60
Fire Rate 1.7
Magazine Size 8
Reload Time 5.0
Structure Damage 45
Combat Shotgun
Combatshotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 107.1
Damage 63
Fire Rate 1.7
Magazine Size 8
Reload Time 4.7
Structure Damage 47

Pump Shotgun[edit | edit source]

A powerful pump-action shotgun.

Pump Shotgun
Pump shotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 49
Damage 70
Fire Rate 0.7
Magazine Size 5
Reload Time 5.7
Structure Damage 45
Pump Shotgun
Pump shotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 56
Damage 80
Fire Rate 0.7
Magazine Size 5
Reload Time 5.3
Structure Damage 49
Pump Shotgun
Pump shotgun.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 63
Damage 90
Fire Rate 0.7
Magazine Size 5
Reload Time 4.8
Structure Damage 50
Pump Shotgun
Purple gold pump.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 70
Damage 100
Fire Rate 0.7
Magazine Size 5
Reload Time 4.4
Structure Damage 54
Pump Shotgun
Purple gold pump.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 77
Damage 110
Fire Rate 0.7
Magazine Size 5
Reload Time 4.0
Structure Damage 55


SMGs[edit | edit source]

Tactical Submachine Gun[edit | edit source]

A submachine gun that has constant accuracy that barely changes.

Tactical Submachine Gun
Riptide icon.png
Details
Bullet Type Light bullets icon.png
DPS 162
Damage 18
Fire Rate 9.0
Magazine Size 25
Reload Time 2.2
Structure Damage 18
Tactical Submachine Gun
Riptide icon.png
Details
Bullet Type Light bullets icon.png
DPS 171
Damage 19
Fire Rate 9.0
Magazine Size 25
Reload Time 2.1
Structure Damage 19
Tactical Submachine Gun
Riptide icon.png
Details
Bullet Type Light bullets icon.png
DPS 180
Damage 20
Fire Rate 9.0
Magazine Size 25
Reload Time 2.0
Structure Damage 20
Tactical Submachine Gun
Riptide icon.png
Details
Bullet Type Light bullets icon.png
DPS 189
Damage 21
Fire Rate 9.0
Magazine Size 25
Reload Time 1.9
Structure Damage 21

Suppressed Submachine Gun[edit | edit source]

A submachine gun equipped with a silencer/suppressor.

Suppressed Submachine Gun
Suppressed smg icon.png
Details
Bullet Type Light bullets icon.png
DPS 156
Damage 20
Fire Rate 7.8
Magazine Size 30
Reload Time 2.2
Structure Damage 20
Suppressed Submachine Gun
Suppressed smg icon.png
Details
Bullet Type Light bullets icon.png
DPS 163.8
Damage 21
Fire Rate 7.8
Magazine Size 30
Reload Time 2.1
Structure Damage 21
Suppressed Submachine Gun
Suppressed smg icon.png
Details
Bullet Type Light bullets icon.png
DPS 171.6
Damage 22
Fire Rate 7.8
Magazine Size 30
Reload Time 2.0
Structure Damage 22

Pistols[edit | edit source]

Pistol[edit | edit source]

A semi-automatic pistol.

Pistol
Pistol.png
Details
Bullet Type Light bullets icon.png
DPS 162
Damage 24
Fire Rate 6.75
Magazine Size 16
Reload Time 1.5
Structure Damage 24
Pistol
Pistol.png
Details
Bullet Type Light bullets icon.png
DPS 168.75
Damage 25
Fire Rate 6.75
Magazine Size 16
Reload Time 1.5
Structure Damage 25
Pistol
Pistol.png
Details
Bullet Type Light bullets icon.png
DPS 175.5
Damage 26
Fire Rate 6.75
Magazine Size 16
Reload Time 1.4
Structure Damage 26

Revolver[edit | edit source]

A powerful semi-automatic revolver

Revolver
New Revolver.png
Details
Bullet Type Medium bullets icon.png
DPS 94.5
Damage 63
Fire Rate 1.5
Magazine Size 6
Reload Time 1.9
Structure Damage 63
Revolver
New Revolver.png
Details
Bullet Type Medium bullets icon.png
DPS 99
Damage 66
Fire Rate 1.5
Magazine Size 6
Reload Time 1.8
Structure Damage 66

Sniper Rifles[edit | edit source]

Bolt-Action Sniper Rifle[edit | edit source]

A single shot, scoped bolt-action sniper rifle.

Bolt-Action Sniper Rifle
Bolt action sniper gray to blue.png
Details
Bullet Type Heavy bullets icon.png
DPS 34.65
Damage 105
Fire Rate 0.33
Magazine Size 1
Reload Time 3.0
Structure Damage 105
Bolt-Action Sniper Rifle
Bolt action sniper new.png
Details
Bullet Type Heavy bullets icon.png
DPS 36.3
Damage 110
Fire Rate 0.33
Magazine Size 1
Reload Time 2.3
Structure Damage 110
Bolt-Action Sniper Rifle
Bolt action sniper new.png
Details
Bullet Type Heavy bullets icon.png
DPS 38.28
Damage 116
Fire Rate 0.33
Magazine Size 1
Reload Time 2.5
Structure Damage 116

Suppressed Sniper Rifle[edit | edit source]

ONLY IN TEAM RUMBLE!!! A single shot, scoped bolt-action sniper rifle with a suppressor

Suppressed Sniper Rifle
Suppressed Sniper Rifle.png
Details
Bullet Type Heavy bullets icon.png
DPS 31.35
Damage 95
Fire Rate 0.33
Magazine Size 1
Reload Time 1.9
Structure Damage 95
Suppressed Sniper Rifle
Suppressed Sniper Rifle.png
Details
Bullet Type Heavy bullets icon.png
DPS 33
Damage 100
Fire Rate 0.33
Magazine Size 1
Reload Time 1.8
Structure Damage 100

Explosive Weapons[edit | edit source]

Rocket Launcher[edit | edit source]

A launcher that shoots propelled rockets with no trajectory.

Rocket Launcher
Purple gold rpg.png
Details
Bullet Type Rockets icon.png
DPS 97.5
Damage 130
Fire Rate 0.75
Magazine Size 1
Reload Time 2.5
Structure Damage 330

Grenade[edit | edit source]

A hand-held throwable explosive.

Grenade
Grenade (NEW).png
Details
Damage 100
Structure Damage 375
Max. Stack 6

Melee Weapons[edit | edit source]

Harvesting Tool[edit | edit source]

A melee weapon used to harvest materials.

Harvesting Tool
DefaultPickaxeChapter2.png
Details
DPS 32
Damage 20
Fire Rate 1.6
Structure Damage 50 (100 Weak Spot)

Collaboration Items[edit | edit source]

There are currently several Mythic collaboration items within Battle Royale, all of which are Marvel Themed mythic items or weapons. Some can be obtained through killing bosses around the map, or destroying Stark Industries Supply Drones, whereas others are currently only obtainable through the Marvel Knockout LTM.


Doctor Doom's Arcane Gauntlets
Doctor Doom's Arcane Gauntlets.png
Details
DPS 33.75
Damage 45
Fire Rate 0.75
Magazine Size
Special Ability Arcane Jump : Every 10 secs, jump another time in air to gain altitude. Removes fall damage.
Doctor Doom's Mystical Bomb
Doctor Doom's Mystical Bomb.png
Details
DPS 60
Damage 60
Fire Rate 1
Magazine Size

Summons a huge energy ball dealing huge damage to environment and sets them on fire.

Cooldown : 20 secs
Groot's Bramble Shield
Groot Ball.png
Details
Structure Damage 150
Restoration Rate 20HP every 2 secs 3 times (60HP total)

Blocks incoming damage and heal nearby players. (it is not availible at the moment)

Cooldown : 25 secs.
Silver Surfer's Surfboard
Silver Surfer's Surfboard.png
Details

Fly to the the skies and glide your way down. You can cancel it early by pressing your shoot button, fall damage is removed. (it is also vaulted)

Cooldown : 30 secs
Iron Man's Repulsor Gauntlets
Iron Man's Repulsor Gauntlets.png
Details
DPS 20
Damage 20
Fire Rate 1
Magazine Size

Special Ability 1 Boost Jump : Every 20 secs, jump another time to gain altitude and hover in the air, cancelling fall damage.

Special Ability 2 Aimbot : If an enemy is far enough, the projectiles will be homing towards them.
Iron Man's Unibeam
Iron Man's Unibeam.png
Details
DPS 90
Damage 90
Fire Rate 1
Magazine Size

Shoots out a giant laser out of your chest, blasting through at least 2 layers of structures, destroying them and dealing 90 damage to the player behind them.

Cooldown : 35 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 60
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 10
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 20
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 30
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 40
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Thor's Mjolnir Strike
Thor's Mjolnir Strike.png
Details
Damage 50
Structure Damage Destroys everything when falling down.

Summons the hammer in the sky, making it fall while destroying everything in its path, and creates a shockwave on landing.

Cooldown : 25 secs
Storm's Whirlwind Blast
Storm's Tornado Launch.png
Details
Damage 0
Structure Damage 100

Build up a storm around you which deals damage to structures & players while knocking them back! Fall damage included!

Cooldown : 25 secs
Wolverine's Claws
Wolverine's Claws.png
Details
Damage 35
Structure Damage 50 (Simple hit)
  • Special Ability 1 Spin Slash : Spins around in the air dealing damage to players & structures. Cooldown : 5 secs
  • Special Ability 2 Air Dash : Dashes froward in the direction you are looking at dealing 25 dmg. Cooldown : 5 secs
  • Special Ability 3 Dodge
Black Panther’s Kinetic Armor
Black Panther’s Kinetic Armor.png
Details
Damage 40
Structure Damage 90
  • Ability 1 Kinetic Armor : Creates an armor which reduces the damage you will take by 20 seconds for 5 seconds.
  • Ability 2 Shockwave Pulse : Afterwards, the armor will explode causing damage to structures & players while knocking them back.
Cooldown : 20 secs
She-Hulk's Fists
She-Hulk's Fists.png
Details
Damage 45, 55, 70, 100 per combo
Structure Damage 80
  • Special Ability 1 Leap Smash : In the air, leaps to the ground dealing an area of damage. Cooldown : 5 secs
  • Special Ability 2 Power Leap : Leaps high up in the air. Cooldown : 7 secs
  • Special Ability 3 Dodge

The Vault[edit | edit source]

Weapons and Items which have been placed in The Vault cannot be found in-game and are therefore unobtainable. Vaulted Weapons and Items can return via updates, however. Most of the vaulted weapons can be found in Creative. Sometimes a weapon won't be fully vaulted, but a certain rarity of it will be. Ex: Common or Uncommon Bolt-Action Sniper Rifle, Common Infantry Rifle, or have changed rarities, like the Suppressed Pistol, Dual Pistols, Semi-Auto Sniper Rifle, Scoped Assault Rifle, Heavy Assault Rifle, and more.

Creative Only[edit | edit source]

Prop-o-Matic
PropOMatic.png
Details
Bullet Type Rockets icon.png
DPS 0
Damage 0
Fire Rate 0
Magazine Size 0
Reload Time 0
Structure Damage 0
Flashlight Pistol
FlashlightPistol.png
Details
Bullet Type Light bullets icon.png
DPS 175.5
Damage 26
Fire Rate 6.75
Magazine Size 16
Reload Time 1.3
Structure Damage 26

Weapon Terms[edit | edit source]

All Weapons have different statistics in the game. These stats are:

Damage[edit | edit source]

  • Body Damage
    • This is standard damage that is done to the body. It uses the damage dealt by that particular weapon.
  • Headshot Damage
    • This is the damage that is done to the head of an enemy. It uses the damage and is multiplied by the specific headshot multiplier for that weapon

Types of Weapons[edit | edit source]

These are the different types of weapons based on the prefix before it or the type of weapon it is.

  • Automatic - means the weapon can fire as long as the trigger is held down
  • Burst-fire/Dual Wield - means the weapon shoots 2-4 bullets per trigger being pressed down
  • Pump-Action - means the weapon is considered to be a pump-action and deals a high output of damage.
  • Tactical/Compact - means the weapon has a consistent accuracy that BARELY changes
    • Infantry - means the weapon has 100% accuracy when aimed down
  • Suppressed/Silenced - means the weapon cannot be heard from a distance
  • Bolt-Action - means the weapon uses a bolt-action mechanism to load the bullet.
  • Semi-Automatic - means the weapon fires a bullet per time the trigger pressed
  • Revolving - means the weapon uses a revolver clip instead of a traditional magazine
  • Heavy - means the weapon usually has higher damage, but a slower fire rate and reload.
  • Scoped - means the weapon has a scope and has 100% accuracy when aimed down
  • Rapid Fire - means the weapon spews out bullets with a very high fire rate (12 or more is considered that)
  • Thermal/Infrared - means the weapon has the ability to detect player with a thermal scope.
  • Extended Magazine - means the weapon has a higher magazine depending on the rarity
  • Break-Action - means the weapon cannot interrupt the reload and usually has a whopping damage output.
  • Hybrid Firing - means the weapon has two different fire rates depending on of the player uses ADS or hipfire.
  • Charging/Wind-up - means the weapon requires a wind-up or charge to power the weapon

Fire Rate[edit | edit source]

  • How fast the weapon can possibly shoot. Only a few weapons have a function where the fire rate is different (Semi-Auto Sniper Rifle) but those are exclusive to Spy Games.

Changes[edit | edit source]

Patch 5.10 (July 24, 2018)
Bug Fixes
  • Fixed an issue causing bullets and projectiles to be blocked by invisible collision. 
    • This was being caused by player placed map markers
  • Sniper rifle bullets no longer incorrectly stop when passing through certain trigger volumes.

Patch 5.0 (July 12, 2018)

  • Weapon crosshair will now fade slightly when reloading, out of ammo, or changing weapons.

Patch 4.5 (June 27, 2018)

  • Weapon damage to structures now correctly scales with rarity.
  1. 1.0 1.1 Minigun will fire until Light Ammo runs out.
  2. 2.0 2.1 Minigun will overheat, so technically that max you can shoot until overheat is 60.
  3. 3.0 3.1 Minigun's stats say that the magazine size is zero, but doesn't actually have zero rounds in the clip.