Weapons are items that can be crafted by the player that are used to kill monsters in Fortnite. Weapons are color-coded based on their Rarity and are given a Power Level (indicated by a lightning bolt icon) based on both their rarity and upgrade level, this also decides the amount of damage that can be done with this weapon. Within missions, players can Craft weapons from their inventory using schematics (although this requires certain materials) or they may be found in containers and loot chests scattered across the map. They come in many different forms, including laser, elemental, and normal weapons, all having certain benefits and drawbacks to using them.
There are three main categories of weapons: Ranged, Melee and Traps.
- Ranged Weapons deal damage from far away. These weapons fire projectiles and use ammunition.
- Melee Weapons are close range weapons that deal damage from contact of the weapon. These weapons typically have a specific range that they can reach.
- Traps are placeable weapons that trigger when enemies come within proximity of a trap. These are for defence purposes rather than aggressive behaviour.
Durability is the measure of how long the weapon lasts. When durability reaches zero, the weapon breaks and is unusable, but it can be crafted again using the available schematic.
5.10 Patch Update (July 24, 2018)
- Ranged weapon reticle changes:
- Several energy weapons which used a triangular 3-hash crosshair now use the standard 4-hash reticle.
- Scoped snipers no longer have a reticle while not scoped.
- Reticles now have a center dot.
Patch 1.7.1 (October 11, 2017)
- Weapons will deal more damage to monsters quicker at high level.
- To prevent confusion between Fortnite and non-Fortnite players, the fire rate for ranged weapons is measured (although unspecified) in bullets per second. It is easy to convert bullets per second to rounds per minute, as to get RPM from BPS the BPS stat must be multiplied by sixty. This allows people not familiar to Fortnite's fire rate system to still be able to gauge the fire rate of the weapon by writing out the aforementioned equation out -the fire rate of 9 bullets per second for the Suppressed Submachine Gun translates into 540 RPM, then for the Pump Shotgun fire rate of .7 translates to 42 RPM, etc.