Weapons

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Weapons are items that can be crafted by the player that are used to kill monsters in Fortnite. Weapons are color-coded based on their Rarity and are given a Power Level (indicated by a lightning bolt icon) based on both their rarity and upgrade level, this also decides the amount of damage that can be done with this weapon. Within missions, players can Craft weapons from their inventory using schematics (although this requires certain materials) or they may be found in containers and loot chests scattered across the map. They come in many different forms, including laser, elemental, and normal weapons, all having certain perks and drawbacks to using them.

Weapon Classes[edit | edit source]

There are 2 main categories of weapons: Ranged and Melee.

Ranged weapons icon.png Ranged Weapons[edit | edit source]

Main article: Ranged Weapons
Ranged weapons icon.png

Ranged Weapons include all types of firearms and several laser-based ranged Weapons. All ranged weapons except Explosive Weapons consume Ammunition during use. The Soldier class specializes in using ranged weapons, with their signature skill Debilitating Shots making enemies vulnerable to more damage once hit by their ranged attacks. Ranged weapons are categorized into 5 subclasses: Assault Rifles, Shotguns, Pistols, Sniper Rifles, and Explosive Weapons.

Melee weapons icon.png Melee Weapons[edit | edit source]

Main article: Melee Weapons
Melee weapons icon.png

Melee Weapons are weapons used in close-range combat. They include several types of bladed weapons and blunt weapons. While they do not require ammunition to be used, their Heavy Attacks consume Energy. The Ninja class is specialized in using Melee Weapons, with various passive abilities boosting damage done by these weapon types, and mobility to allow them to go in and out of melee range with ease. Melee Weapons are categorized into 6 subclasses: Swords, Axes, Spears, Scythes, Clubs, and Hardware.

Event Weapons[edit | edit source]

Main article: Event Weapons

Event Weapons are tied to Save the World Events and are only available for a limited time. They may be quest rewards, featured loot in Llamas, or purchased from the Event Store. These weapons usually have special features, some of which are exclusive to the event where they are acquired.

Crafting[edit | edit source]

To be able to craft a certain weapon, the player must have the appropriate Schematic for it. Weapon schematics can be obtained by completing missions and quests, from Loot Llamas, and via Transformations. The player can then upgrade the weapon schematics using Schematic XP to increase its Power Level and unlock perks which are unique to each schematic. Evolving weapon schematics to a higher Star level will change the basic metal ore used to craft the weapon.

Rarity star icon.png Copper ore icon.png Copper Ore
Rarity star icon.pngRarity star icon.png Silver ore icon.png Silver Ore
Rarity star icon.pngRarity star icon.pngRarity star icon.png Malachite ore icon.png Malachite Ore
Rarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.png Obsidian ore icon.png Obsidian Ore or Shadowshard crystal icon.png Shadowshard Crystal
Rarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.png Brightcore ore icon.png Brightcore Ore or Sunbeam crystal icon.png Sunbeam Crystal

Crystal Weapons[edit | edit source]

Main article: Crystal

Crystal Weapons are a higher tier of weaponry. All Crystal Weapons are Rare or higher, and can be obtained when evolving weapon schematics to Tier 4 or higher.

Rarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.png Shadowshard crystal icon.png Shadowshard Crystal
Rarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.pngRarity star icon.png Sunbeam crystal icon.png Sunbeam Crystal

Durability[edit | edit source]

Durability is the measure of how long the weapon lasts. When durability reaches 0, the weapon breaks and is unusable, but it can be crafted again.

Changes[edit | edit source]

5.10 Patch Update (July 24, 2018)
Gameplay
  • Ranged weapon reticle changes:
    • Several energy weapons which used a triangular 3-hash crosshair now use the standard 4-hash reticle.
    • Scoped snipers no longer have a reticle while not scoped.
    • Reticles now have a center dot.

Patch 1.7.1 (October 11, 2017)

  • Weapons will deal more damage to monsters quicker at high level.

Gallery[edit | edit source]

See also[edit | edit source]