Wall Dynamo

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Stats[edit | edit source]

Wall Dynamo is a Wall Trap in Save the World. It comes in Uncommon, Rare, Epic, and Legendary versions. It deals Nature Damage. It is one of the few Wall Traps that can be placed on short walls. Does electric damage to all enemies in range when the trap is triggered.

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Details
Rarity Legendary
Class Wall Traps
Trap Type Wall Dynamo
Requires
2x Batteries icon.png
3x Mechanical parts icon.gif

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Stats
Damage 245
Arming Delay 1
Critical Hit Chance 10%
Critical Hit Damage +50%
Durability 36
Reload Time 12
Stun Time 0.5
Impact 1118

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Details
Rarity Epic
Class Wall Traps
Trap Type Wall Dynamo
Requires
2x Batteries icon.png
3x Mechanical parts icon.gif

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Stats
Damage 224
Arming Delay 1
Critical Hit Chance 10%
Critical Hit Damage +50%
Durability 33
Reload Time 12
Stun Time 0.5
Impact 1024

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Details
Rarity Rare
Class Wall Traps
Trap Type Wall Dynamo
Requires
2x Batteries icon.png
3x Mechanical parts icon.gif

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Stats
Damage 204
Arming Delay 1
Critical Hit Chance 10%
Critical Hit Damage +50%
Durability 30
Reload Time 12
Stun Time 0.5
Impact 931

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Details
Rarity Uncommon
Class Wall Traps
Trap Type Wall Dynamo
Requires
2x Batteries icon.png
3x Mechanical parts icon.gif

Wall Dynamo
Wall dynamo icon.png
Description
Does electric damage to all enemies in range when trap is triggered.
Stats
Damage 183
Arming Delay 1
Critical Hit Chance 10%
Critical Hit Damage +50%
Durability 27
Reload Time 12
Stun Time 0.5
Impact 838

















Perks[edit | edit source]

The following perks can be used on the trap :

Also see the Perk Recombobulator

Level Durability Damage Crit. Damage Crit. Rating Reload Speed Increased Building Health
Common +14% +10% +45% +10 +14%
Uncommon +21% +15% +68% +15 +21%
Rare +28% +20% +90% +20 +28% +11%
Epic +35% +25% +113% +25 +35% +14%
Legendary +42% +30% +135% +30 +42% +17%

Elements[edit | edit source]

Level Element : Nature
Common Nature Element
Uncommon Nature Element & +5% Damage
Rare Nature Element & +10% Damage
Epic Nature Element & +15% Damage
Legendary Nature Element & +20% Damage

Trait Synergies[edit | edit source]

Ceiling Electric Trap Field works with and benefits from the following Hero Traits:

Trait Synergies / Hero Traits
Icon Name Class Description
Overclocked traps icon.png Overcloaked

Traps

Constructor Decreases reload rate for all traps within the BASE range by 30%.
Tough traps icon.png Tough

Traps

Increases Trap Durability by 17.5%.

Changes[edit | edit source]

Patch 5.10 (July 24, 2018)
Reduced the amount of Nuts & Bolts and Mineral Powder used on a variety of traps: 
  • All recipes changed from 2 Mineral Powder to 2 Batteries.
  • No longer costs Rough Ore to craft.
  • All recipes now require 3 Mechanical Parts.

Patch 3.5 (April 11, 2018)

  • Fixed an issue where damage return values for Traps that deal elemental damage were not indicating what type of elemental damage was dealt.
    • Updated Electrical Wall and Ceiling Trap descriptions to mention their elemental damage traits.

Trivia[edit | edit source]