Wailing Woods

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Wailing Woods Geo-1.png

Wailing Woods is an area on the Battle Royale map located at northeast coordinates H3-H4, I3-I4, north of Lonely Lodge and east of Tomato Temple. It is a forested area abundant in Wood with wooden sheds, cabins, a bunker and a hedge maze in the center.

Points and Sublocations[edit | edit source]

Wailing Woods Top View
Wailing Woods Geo TopView.png
About this image

* Click on the map to view geographic sub-locations.

Other Loot Spots[edit | edit source]

  • Laboratory
  • Cabins
  • Hedge Maze

Props[edit | edit source]

  • Underground Bunker

Map Changes[edit | edit source]

Season 1[edit | edit source]

  • Wailing Woods was added to the map.

Season 3[edit | edit source]

  • A bunker was added to the northeast side of Wailing Woods.

Season 5[edit | edit source]

  • The CUBE rolled through the forest, imprinting a rune into the ground and creating a low-gravity zone around it. It also destroyed several trees in its path.

Season 6[edit | edit source]

  • Four log cabins were added to Wailing Woods. Every one of the cabins has a secret room in the basement whose entrance is hidden behind a wardrobe.
  • The house in the hedge maze has been turned into a secret laboratory.
  • The low-gravity zone has turned into a corrupt area.
  • October 13: The Floating Island enters the airspace of Wailing Woods and starts absorbing power from the rune.
  • October 14: Glowing white holes that act like shockwave grenades when jumped in have appeared around the rune. The island exits the airspace of Wailing Woods and starts floating towards Rune 6.
  • October 18: The rune in the middle of the corrupt area has started floating again.
  • October 19: The rune starts moving towards the Floating Island.
  • v.6.30: Mysterious portals have appeared in the laboratory, connecting it and the cabins.

Season 7[edit | edit source]

  • The corrupted area has completely vanished, leaving a clearing in the forest.
  • There are now tunnels underneath the woods beneath each cabin. They are powered by a permanent rift.