Traps are items used to fight off monsters from the Storm. They can be found in the world, received as rewards, or crafted. They are one of the core mechanics of the game, used for fort protection. There's a great variety of functions and placement options available.
- There are 3 types of traps: Wall, Ceiling, and Floor, based on what surface they attach to.
- Traps have a trigger range and an effect range. For the majority of traps this is 1 tile for both. (In this text assume trigger and effect range is 1 unless otherwise stated).
- Traps have a reload time, which is the time between the trap triggers. Some of the bigger, more powerful traps can take up to 12 seconds to reload.
- Traps have durability, which is the number of times a trap can trigger.
- Once a trap has run out of durability it will disappear.
- Traps cannot be repaired, but the surface they are attached to can.
- Traps cannot be removed. You have to remove the surface they are on or wait until their durability has run out.
- The surface a trap is attached to cannot be edited until the trap is destroyed or runs out of durability.
- If the wall that a trap is installed on is destroyed by husks, the trap dies too.
- Traps cannot harm players.*
*Player launcher traps can potentially be used maliciously to direct an unsuspecting player towards their doom ie: cliff-side
Fortnite Live - Weapons, Traps and Bullet Snacks (How Weapons and Traps Function)
Patch 1.10 (December 6, 2017)
- Traps no longer set off propane tanks. This allows players more control over when the propane tank explodes and will prevent the explosion from damaging the players own traps.