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Trailblazer A.C. Playstation Exclusive.png
Trailblazer epic portrait.png
Trailblazer Jess Xbox Exclusive.png
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Trailblazer rare portrait.png
Uses Fragments found in the world to create both Shock Towers and TEDDYs.
Class Outlander
Rarities Epic, Legendary, Rare
Characters Jess, Quinn, Specter (character)
Sources Llamas, PS4 Exclusive Heroes, Xbox One Exclusive Heroes


Trailblazer is a Outlander Hero subclass available in Save the World. The Trailblazer mainly focus on their TEDDY and Shock Tower traits to increase their duration, making this Outlander class heavily relies on using Fragment Charges to reduce the cooldown of their abilities. Unlike their counterpart, Trailblaster, this subclass focus their abilities on eliminating the enemies instead of slowing them down.

Traits[edit | edit source]

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Focused Acquisition
Increases chance to find double loot by 6%.
Teddy icon.png
Consumes a Charge Fragment to deploy TEDDY for 15 seconds. TEDDY will blast enemies within 4 tiles for a base of 16 physical damage, 4 times per second.
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Loot Llama
Consumes a Llama Fragment to deploy a Loot Llama. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears.
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Shock Tower
Consumes a Charge Fragment to place a Shock Tower that pulses every 0.5 seconds, and lasts for 3 seconds. Causes Chain lightning, doing a base of 12 energy damage to enemies within 1.367 tiles, stunning small enemies for .75 seconds. Can stun large enemies after multiple hits.
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Bear With Me
Increases the duration of TEDDY by 5 seconds.
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Increases duration of Shock Tower by 1 second.
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Anti-Material Charge
Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies.
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Where We're Going We Need Roads
Increases movement speed by 15% while on player-built floors.
Supercapacitor icon.png
Further increases the duration of Shock Tower by 1 second.
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Enemies damaged by TEDDY have movement and attack speed slowed by 30% for 6 seconds.

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In the Zone
After 5 hits in a row with a pick axe, gain In the Zone which increases pick axe damage by 24%.
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Impossibility Matrix
Increases the cooldown reduction of T.E.D.D.Y. and the Shock Tower to 50% when using a Charge Fragment.
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Upgraded Bearings
Increases TEDDY's rate of fire by 50%.

Squad Bonuses

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Where we're going we need roads icon.png
Where We're Going We Need Roads
Increases movement speed by 10% while on player-built floors.