Trailblaster

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Trailblaster
Stars and Stripes A.C.png
Trailblaster ac epic.png
Trailblaster ac legendary.png
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Trailblaster legendary portrait.png
Description
Controls the battlefield by using Shock Tower and TEDDY to stun and slow enemies.
Details
Class Outlander
Rarities Epic, Legendary
Characters A.C., Buzz
Sources Birthday Llama, Event Store, Llamas, Storm Llama








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Trailblaster is a Outlander Hero subclass available in Save the World. The Trailblazer mainly focus on their TEDDY and Shock Tower traits to increase their duration, making this Outlander class heavily relies on using Fragment Charges to reduce the cooldown of their abilities. Unlike their counterpart, Trailblazer, this subclass focus their abilities on slowing down enemies instead of quickly eliminating them.

Traits[edit | edit source]

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Focused Acquisition
Increases chance to find double loot by 6%.
1
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Shock Tower
Consumes a Charge Fragment to place a Shock Tower that pulses every 0.5 seconds, and lasts for 3 seconds. Causes Chain lightning, doing a base of 12 energy damage to enemies within 1.367 tiles, stunning small enemies for .75 seconds. Can stun large enemies after multiple hits.
2
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TEDDY
Consumes a Charge Fragment to deploy TEDDY for 15 seconds. TEDDY will blast enemies within 4 tiles for a base of 16 physical damage, 4 times per second.
2
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Loot Llama
Consumes a Llama Fragment to deploy a Loot Llama. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears.
5
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Capacitor
Increases duration of Shock Tower by 1 second.
8
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Overbearing
Increases the range of TEDDY's attack to 4 tiles.
★★
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In the Zone
After 5 hits in a row with a pick axe, gain In the Zone which increases pick axe damage by 24%.
12
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Supercapacitor
Further increases the duration of Shock Tower by 1 second.
15
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Bearricade
Enemies damaged by TEDDY have movement and attack speed slowed by 30% for 6 seconds.
18
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Forked Lightning
Shock Tower can emit a third bolt of chain lightning, striking up to 7 additional targets.

★★
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Anti-Material Charge
Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 90 blunt damage to enemies struck. This punch will knock back smaller enemies.
25
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Impossibility Matrix
Increases the cooldown reduction of T.E.D.D.Y. and the Shock Tower to 50% when using a Charge Fragment.
30
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Electroshock
Shock Tower will deal 160% additional Impact damage.


Squad Bonuses

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Make it Count
Increases pistol critical hit damage by 35%/53%/70%.
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Your Move, Creep
DECOY periodically damages enemies within the attraction radius.