Semi-Auto Sniper Rifle

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Disambig.png This article is about the Battle Royale sniper rifle. For the Save The World semi-automatic sniper subtype, see Standard Sniper.
Semi-Auto Sniper Rifle
Automatic sniper icon.png
Details
Category Battle Royale Weapons
History
Introduced Patch 1.6
Vaulted Patch 10.00

Semi-Auto Sniper Rifle was a Sniper Rifle in Battle Royale. It is available in Uncommon and Rare variants and has a head shot multiplier of 2.5x. It uses Heavy Bullets. The Semi-Auto Sniper Rifle was Vaulted in Patch 6.21, then unvaulted on Patch 9.10 but was Re-vaulted on Patch 10.00. The Semi-Auto Sniper Rifle was vaulted a second time because since the Storm Scout Sniper Rifle was just introduced. It may have also been vaulted due to a nerf in the scope that probably made the weapon useless as a sniper since it now has reduced zoom.

The Semi-Auto Sniper Rifle used to be available in Epic and Legendary variants, but the rarities were decreased to Uncommon and Rare variants following Patch 5.40.

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Stats[edit | edit source]

Semi-Auto Sniper Rifle
Automatic sniper icon.png
Details
Bullet Type Heavy bullets icon.png
DPS 90
Damage 75
Fire Rate 1.2
Magazine Size 10
Reload Time 2.5
Structure Damage 75
Semi-Auto Sniper Rifle
Automatic sniper icon.png
Details
Bullet Type Heavy bullets icon.png
DPS 93.6
Damage 78
Fire Rate 1.2
Magazine Size 10
Reload Time 2.3
Structure Damage 78

Former Rarities[edit | edit source]

Semi-Auto Sniper Rifle
Automatic sniper icon.png
Details
Bullet Type Heavy bullets icon.png
DPS 97.2
Damage 81
Fire Rate 1.2
Magazine Size 10
Reload Time 2.1
Structure Damage 81
Semi-Auto Sniper Rifle
Automatic sniper icon.png
Details
Bullet Type Heavy bullets icon.png
DPS 100.8
Damage 84
Fire Rate 1.2
Magazine Size 10
Reload Time 1.9
Structure Damage 84

Availability[edit | edit source]

  • Patch 1.6 - Released
  • Patch 6.21 - Vaulted
  • Patch 7.10 - Rereleased (for One Shot LTM)
  • Patch 9.10 - Unvaulted
  • Patch 10.00 - Vaulted

Strategy[edit | edit source]

  • Although the Semi-Auto Sniper Rifle was not as powerful as the Bolt-Action Sniper Rifle or the Hunting Rifle, its greater magazine capacity of 10 rounds made it an excellent weapon to suppress the enemy at long distances and you had a chance to hit them again after missing a shot, but the enemy would have most likely detected you and started defending themselves.
  • Headshots provide great damage, but still lacked power against targets with full health and shields.

Trivia[edit | edit source]

  • Ironically, Battle Royale's Semi-Auto Sniper Rifle uses the same model as Save the World's Automatic Sniper Rifle.
  • The Semi-Auto Sniper Rifle was most likely based off of the Galil Sniper Rifle with a few features of a Ruger Mini-14.
  • Before Patch 5.40, the Semi-Auto Sniper Rifle was available in Epic and Legendary variants, although it was less powerful than a Rare Bolt-Action Sniper Rifle and the Epic and Legendary Heavy Sniper Rifle. After Patch 5.40, the Semi-Auto Sniper Rifle now comes in Uncommon and Rare rarities to match the damages.
  • This is the only "OG" sniper rifle that is currently Vaulted, The other OG sniper that is currently not in the Vault is the Bolt-Action Sniper Rifle.
  • The Semi-Auto Sniper Rifle deals the same damage as the Hand Cannon and the Uncommon and Rare variants of the Tactical Shotgun. It also deals half the damage of the Heavy Sniper Rifle.
  • This is the eighth item to be unvaulted, following the Grenade.
  • This weapon is one of the six items to be introduced, then vaulted, then unvaulted, and then re-vaulted. The other five are Guided Missile, Clinger, Suppressed Submachine Gun (Since unvaulted on 9.30 Content Update), Dual Pistols, and Impulse Grenade.
  • The Semi-Auto Sniper Rifle has the same pullout sound as the Tactical Submachine Gun and exactly like the Bolt-Action Sniper Rifle.
  • This gun was not exactly a favourite amongst the community as it lacked the ability to land a headshot and kill at full health and shields, which quite frankly is considered to be a must in Fortnite for a sniper to do. It did kind of make up by having ten shots in one clip, but that is really no good either, as if you land a shot very close to your opponent, chances are they'll hear it and they'll probably build the entire Shard in about ten seconds.

Changes[edit | edit source]

Patch 10.00 (August 1, 2019)

Weapons + Items

  • Vaulted
    • Semi-Auto Sniper Rifle
    • Over time, we have added many mobility options, both itemized and map-based. We feel that Season X is better experienced with a reduction in mobility. As with all changes, we’ll keep a close eye on how this affects the player experience.

Patch 9.40 (July 17th, 2019)

Weapons + Items
  • Semi-Auto Sniper Rifle now has reduced zoom while scoped.

Patch 9.10 (May 22,2019)

Weapons + Items
  • Unvaulted Semi-Auto Sniper Rifle
    • Available in Vending Machines, Chests, and Floor Loot
    • Available in Uncommon and Rare variants
      • Since the Thermal Rifle and Scoped Revolver have both recently been vaulted, this week we wanted to bring back an oldie but goodie to round out the medium/long-range item line-up.

7.20 Patch Notes (January 21,2019)

Weapon + Items
  • Suppressed Submachine Gun, Remote Explosives, Smoke Grenade, Light Machine Gun, Sneaky Snowman, Revolver and Semi-Auto Sniper added to Creative mode.

6.21 Patch Notes (November 1, 2018 )

Weapons + Items
  • Vaulted
  • Semi-Auto Sniper
  • These items will remain available in Playground Mode.

6.02 Patch Notes (October 10, 2018 )
Weapons + Items
  • Loot drop rate adjustments
  • Decreased Rare Semi-Auto Sniper Rifle drop chance from 0.92% to 0.71%
  • Note: The overall number of Explosive Weapons and Snipers in a given game has not changed, however, there is a greater distribution of rarity and variants.

5.40 Patch Notes (September 6, 2018 )
Weapon + Items
  • Rarity color adjustments (NOTE: The original percentages for drops were incorrect. We have since updated the percentages to clarify the exact change to the weapons).
  • Some items have been removed or modified to better reflect their effectiveness. This only affects their colors and other characteristics are unchanged.
  • Semi-Auto Sniper rifle decreased from Epic and Legendary to Uncommon and Rare.
  • Increased the frequency that the Semi-Auto sniper rifles drop to align more with their rarity class.
  • Increased Uncommon Semi-Auto sniper drop chance from 1.22% to 2.06%
  • Increased Rare Semi-Auto sniper drop chance from 0.13% to 0.96%