The Semi-Auto Sniper Rifle used to be available in Epic and Legendary variants, but the rarities were decreased to Uncommon and Rare variants following Patch 5.40, but the Epic variant returned in Patch 12.21 and Legendary variant returned in Patch 12.30.
The Semi-Auto Sniper Rifle is available in its Uncommon, Rare, Epic, and Legendary variants in the Spy Games LTMs during the Spy Games event in Chapter 2, Season 2.
The Semi-Auto Sniper Rifle might make a return in the future because it was shown in the new Houseparty Trailer.
Holding he trigger won't work since the gun is Semi-automatic, to make it actually having a fire rate of 6.75, you will have to tap the trigger 6.75 times a sec. Though, when this version got introduced it was fully-automatic, it eventually got fixed back to semi-automatic and it was too overpowered.
Over time, we have added many mobility options, both itemized and map-based. We feel that Season X is better experienced with a reduction in mobility. As with all changes, we’ll keep a close eye on how this affects the player experience.
Although the Semi-Auto Sniper Rifle was not as powerful as the Bolt-Action Sniper Rifle or the Hunting Rifle, its greater magazine capacity of 10 rounds made it an excellent weapon to suppress the enemy at long distances and you had a chance to hit them again after missing a shot, but the enemy would have most likely detected you and started defending themselves.
The Epic and Legendary variants of the weapon in spy games had the same fire rate of the Pistol of 6.75, but with a way higher dps and could kill someone with a headshot of 202.5 and 212.5 in the 2 variants respectively.
Headshots provide great damage, but still lacked power against targets with full health and shields. (Except for Epic and Legendary since they one-shot a opponent with full health and shields.)
The Semi-Auto Sniper Rifle was most likely based off of the Galil Sniper Rifle with a few features of a Ruger Mini-14.
Before Patch 5.40, the Semi-Auto Sniper Rifle was available in Epic and Legendary variants, although it was less powerful than a Rare Bolt-Action Sniper Rifle and the Epic and LegendaryHeavy Sniper Rifle. After Patch 5.40, the Semi-Auto Sniper Rifle now comes in Uncommon and Rare rarities to match the damages.
The Uncommon Semi-Auto Sniper Rifle deals the same damage as the Epic Hand Cannon and the Uncommon variants of the Tactical Shotgun. It also deals half the damage of the Heavy Sniper Rifle.
This is the eighth item to be unvaulted, following the Grenade.
This gun was not exactly a favourite amongst the community as it lacked the ability to land a headshot and kill at full health and shields, which quite frankly is considered to be a must in Fortnite for a sniper to do. It did kind of make up by having ten shots in one clip, but that is really no good either; if you land a shot very close to your opponent, chances are they'll hear it and they'll probably run to your location in about ten seconds. However the Epic and higher variants can one shot.
The Epic and Legendary Semi-Auto Sniper Rifles can one shot a full shielded and full health opponent with a headshot (202.5/212.5 Damage), but the Uncommon and Rare variants can't.
This page was last edited on 20 November 2020, at 17:54.
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