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Scalpel
Scalpel | |
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Description | |
Assault Weapon: Burst. An assault rifle that fires tight bursts that allow for precise targeting in mobile and mid-range engagements. Deals good damage, but consumes its magazine very quickly. | |
Details | |
Rarity | Uncommon |
Class | Assault Rifles |
Weapon Type | Burst Rifles |
Bullet Type |
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Requires | |
Scalpel is an Uncommon Burst Rifle available in Save the World. It fires in 3-bullet bursts and uses Light Bullets.
Other Versions[edit | edit source]
- The Common version of this weapon is the Burst Assault Rifle.
- The Rare version of this weapon is the Razor.
Availability[edit | edit source]
Scalpel is available from the Vindertech Store in all Basic and Daily Llama Piñatas that include ranged weapons. It may also be available as non-featured loot in Event Piñatas.
Trait Synergies[edit | edit source]
Scalpel works with and benefits from the following Hero Traits:
Icon | Name | Class | Description |
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Advanced Tactics | Soldier | Ranged weapon damage increased by 10%. Health increased by 10%. |
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Ammo Recovery I | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
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Ammo Recovery | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
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Assault Crit Damage | Soldier | Increase assault weapon critical hit damage by 36%/54%/72%. |
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Assault Damage | Soldier | Increases assault weapon damage by 24%. |
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Debilitating Shots | Soldier | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
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Enduring Machine | Constructor | Your weapon takes 60% less durability damage while on BASE. |
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Explosive Rounds | Soldier | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. |
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Eye on the Prize | Outlander | Every 15 headshot kills grants 1 Charge Fragment. |
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First Assault | Soldier | The first bullet fired after reloading an assault rifle critically hits enemies. Removed on weapon switch. |
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Fragment Generation | Outlander | Every 60 kills grant 1 Charge Fragment. |
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Grenade Generation | Soldier | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
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I Love to Reload! | Soldier | Reloading the equipped weapon increases run speed by 30% for 3 seconds. |
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Improved Headshots | Soldier | Increases headshot damage multipler of ranged weapons by 13%/20%/27%. |
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In a Pinch | Soldier | Increases weapon reload speed by 35% if the magazine is empty. |
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Locked and Reloaded | Soldier | After reloading, rate of fire is increased by 25% for 5 seconds. |
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Make It Rain | Soldier | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
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Precision Handling | Outlander | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
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Quick Clip | Soldier | Increases reload speed by 30%. |
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Start Up | Soldier | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. |
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Steady Aim | Soldier | Reduces recoil by 29%. |
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Survivalist | Soldier | Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. |
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There Are Many Like It... | Soldier | Your weapon takes 45% less durability damage while affected by War Cry. |
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War Cry | Soldier | Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
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Waste Not Want Not | Soldier | Increases ammo capacity of all weapons by 40%. |
Trivia[edit | edit source]
- This weapon is available in Battle Royale as the Burst Assault Rifle.
- In Battle Royale, this weapon uses the same model as the Old Faithful.