Remote Explosives (Battle Royale)

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Remote Explosives
Remote explosives icon.png
Category Battle Royale Items
Introduced Patch 3.3
Vaulted Patch 6.00

Remote Explosives were an Epic Explosive Weapon in Battle Royale. They allowed the player to detonate explosions from a distance. They dealt extreme damage to structures, able to destroy almost anything. Remote Explosives dropped in stacks of 3 with a maximum stack size of 6, and could be found in Chests, Supply Drops, Supply Llamas and Vending Machines.

When detonated, Remote Explosives destroyed everything in sight, making them very overpowered. Remote Explosives were Vaulted in Patch 6.00, therefore making them currently only available in Creative mode, but not in Playground Mode. In 7.20 Content Update they were added to Creative mode.

Stats[edit | edit source]

Remote Explosives
Remote explosives icon.png
Damage 70
Time to Use .15
Max. Stack 6

Strategy[edit | edit source]

  • Remote Explosives are detonated when shot.
  • If a player other than the one that placed the Remote Explosives shoots and detonates them, the ownership of the Remote Explosives is transferred upon detonation. This means that Remote Explosives can injure teammates if an opponent shoots the Remote Explosives before activation.
  • Similarly, careless players that stay too close to their Remote Explosives can have the tables turned on them and even be killed by what seemed to be their own weapon.

Changes[edit | edit source]

7.20 Patch Notes (January 21,2019)
Weapon + Items
  • Suppressed Submachine Gun, Remote Explosives, Smoke Grenade, Light Machine Gun, Sneaky Snowman, Revolver and Semi-Auto Sniper added to Creative mode.

6.00 Patch Notes (September 27, 2018)

Weapon + Items
  • Vaulted Impulse Grenade, Suppressed Submachine Gun, Light Machine Gun, Bouncer, and Remote Explosives.
    • All of the weapons/items added to the Vault in patch v6.0 will currently remain available in Playgrounds.
      • The Light Machine Gun and Remote Explosives eventually got removed from Playground Mode.

5.40 Patch Notes (September 6, 2018)

Weapons + Items
  • Remote Explosives increased from Rare to Epic.

Patch 5.20 (August 7, 2018)

Weapons + Items
  • Reduced Remote Explosives drop count and max stack size.
    • Drop count reduced from 4 to 3.
    • Max stack size reduced from 10 to 6.

5.10 Remote Explosives Update (July 24, 2018)

  • Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players.
  • Remote Explosive charges must now stick to something before they can be detonated.

Patch 5.10 (July 24, 2018)

Weapon + Items
  • Supply Drop loot rates adjusted.
    • Remote Explosives to 10% from 3.3%
Bug Fixes
  • Remote Explosives will now only show damage numbers when damage is done to players.

Patch 4.4 (June 11, 2018)

Bug Fixes
  • You can now throw Remote Explosive while sprinting.

4.3 Content Update (June 5, 2018)

  • C4 structure explosion radius increased from 400 to 600.

Patch 4.2 (May 16, 2018)

Remote Explosives
  • They will now damage all structures within range, whether or not they are visible from the explosion center.
  • Damage radius and throw distance have been increased.
  • Delay between sequential explosions has been reduced from 0.25 seconds to 0.175 seconds.
  • Delay before detonating a charge or throwing another one has been reduced from 0.75 seconds to 0.15 seconds.
Bug Fixes
  • Fixed an issue where Remote Explosives could destroy the meteor in Dusty Divot.

References[edit | edit source]