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Rapid Fire SMG
Rapid Fire SMG
Details
Category Battle Royale Weapons
History
Introduced Patch 12.00
Last Adjustment Patch 15.50
Vaulted

Patch 14.00

Patch 16.00

The Rapid Fire SMG is an SMG in Battle Royale that is available in Common, Uncommon, Rare, Epic and Legendary. It used to be obtained via sidegrading a Submachine Gun, its rarity depended on the Submachine Gun's rarity.

The Rapid Fire SMG has a headshot multiplier of ~1.75x and a very high fire rate, at the cost of low damage, high damage dropoff, and a very short range.

At first, in update Patch 12.00 only the Rare Rapid Fire SMG was in the game with the Uncommon coming out later in Patch 12.10, Before the Patch 13.00 Update. After the Chapter 2 Season 3 Update, the Common, Epic and Legendary variants of the Rapid Fire SMG can be obtained in regular matches now.

In Patch 13.00, the Rapid Fire SMG now can be obtained by sidegrading using the upgrade bench with a Submachine Gun. And in Patch 13.20, the Common variant can be obtained just like its other rarities, by sidegrading a Submachine Gun with an Upgrade Bench.

With the introduction of [[13.30 Patch Notes|Patch 13.30],] the Common, Epic and Legendary variants of the Rapid Fire SMG can be obtained in Creative by a glitch.

On Patch 14.0, the Rapid Fire SMG has been vaulted, it may have been vaulted due to the weapon being too overpowered. It remains available on IOS & MacOS.

All variants of the Rapid Fire SMG remain available in Unvaulted and the Comeback mode.

In Patch 15.50, all variants of the Rapid fire SMG have been unvaulted, after nearly two seasons in the vault, replacing the Hand Cannon.. However, they are no longer exclusive to Henchmen's or Henchmen Chests and can be obtained normally via chests and floor loot. The Rapid Fire SMG was re-vaulted with Patch 16.00.


Stats[]

Rapid Fire SMG
Rapid Fire SMG
Details
Bullet Type Light bullets icon
DPS 195
Damage 13
Fire Rate 15.0
Magazine Size 20
Reload Time 1.6
Structure Damage 13
Rapid Fire SMG
Rapid Fire SMG
Details
Bullet Type Light bullets icon
DPS 210
Damage 14
Fire Rate 15.0
Magazine Size 20
Reload Time 1.6
Structure Damage 14
Rapid Fire SMG
Rapid Fire SMG
Details
Bullet Type Light bullets icon
DPS 225
Damage 15
Fire Rate 15.0
Magazine Size 20
Reload Time 1.5
Structure Damage 15
Rapid Fire SMG
Rapid Fire SMG
Details
Bullet Type Light bullets icon
DPS 240
Damage 16
Fire Rate 15.0
Magazine Size 26
Reload Time 1.4
Structure Damage 16
Rapid Fire SMG
Rapid Fire SMG
Details
Bullet Type Light bullets icon
DPS 255
Damage 17
Fire Rate 15.0
Magazine Size 26
Reload Time 1.3
Structure Damage 16

Sound[]

  • Rapid Fire SMG Pullout

  • Rapid Fire SMG Shoot

  • Rapid Fire SMG Reload

  • Rapid Fire SMG Pickup

  • Rapid Fire SMG Drop

Texture[]

Patch Common Uncommon Rare Epic Legendary
Since 12.0
Rapid Fire SMG

Availability[]

Chapter 2, Season 3[]

Rarity Upgrading Shadow Henchman Chests Eliminating Shadow Henchmen
Common
Uncommon
Rare
Epic
Legendary

Sidegrading[]

Rarities Sidegraded from SMG Material Cost
Common Submachine Gun (Chapter 2)Common , Uncommon & Rare Wood icon20x

Stone icon20x

Metal icon20x

Uncommon
Rare
Epic P90 newEpic & Legendary
Legendary

Changes[]

Patch Notes[]

Patch 13.20 (June 30, 2020)
  • Common Rapid Fire SMG damage reduced from 14 to 13
  • The Rapid Fire SMG can now be obtained by sidegrading an SMG of any rarity, the Compact SMG can still be used to side-grade to a Rapid Fire SMG as well.

Patch 13.00 (June 17, 2020)

Patch 12.20 (March 17, 2020)

  • Magazine size increased from 18 to 20
  • Epic and Legendary variants added into Operation: Dropzone LTM, later into Knockout, Payload and Infiltration.

Patch 12.10 (March 3, 2020)

Patch 12.00 (February 20, 2020)

  • Rapid Fire SMG added (Rare variant only)

Vault Log[]

Patch Vault Unvault
14.00 Common to Legendary
15.50 Common to Legendary
16.00 Common to Legendary

Strategy[]

  • Although the Rapid Fire SMG looks like the vaulted Burst SMG, it is full auto. While the Burst SMG has a 4 shot burst that deals higher damage and has a 24 magazine size. (Technically it is 6 due to the four burst, 24 shots is technically 96 bullets, which only the Light Machine Gun (Battle Royale) beats.
  • The Rapid Fire SMG fires extremely quickly, finishing an entire 20 bullet magazine in 1.33 seconds.
    • Due to this high fire rate, it is best to make sure you line up your first bullet to get guaranteed damage off first instead of spraying it roughly in the direction of players like other SMGs.
      • It is also important to use it at very close range as the bullet spread is very high and the damage dropoff is also very high.
  • The Uncommon to Legendary variants of the Rapid Fire SMG have the highest Damage Per Second of any weapon currently in Battle Royale. This makes them very desirable over the standard Submachine Guns and the Suppressed Submachine Guns, as the Rapid Fire SMG has a significantly higher dps than the other 2 SMG's.

Trivia[]

  • The Rapid Fire SMG is the third SMG in Battle Royale that has SMG in its name instead of the expanded form "Submachine Gun" instead, the first two being Compact SMG and Burst SMG.
  • The Rapid Fire SMG has the highest fire rate of any weapon ever added into Battle Royale, second being the Tactical Submachine Gun in both Epic and Legendary rarities before the 14.00 patch.
  • The Rapid Fire SMG is a black recolor of the Burst SMG, but the difference is that the Rapid Fire SMG has double the fire rate and lower damage than the Burst SMG.
  • The Common variant has the exact same DPS as the Rare Burst SMG at 195 because the damage of the Rare Burst SMG is exactly double of the Common Rapid Fire SMG and the fire rate of the same gun is double of the Burst SMG so 13 * 15 = 195 and 26 * 7.5 = 195 as well.
  • The Rapid Fire SMG uses the model of the Burst SMG, with the color being changed from white to black and having 2 orange lines added to it.
    • Both weapons are based on Kriss Vectors.
      • Although the Rapid Fire SMG is likely chambered in .22 LR while the Burst SMG is likely chambered in 9 mm.
  • The Common Rapid Fire SMG would be the least used weapon in Chapter 2 Season 3 since you need a Common Submachine Gun from floor loot (Since Common weapons on spawn only the floor) and use 20 wood, stone, metal for it. It is cheaper to upgrade to a Uncommon Submachine Gun since it only costs 10 wood, stone, and metal. Though the Legendary Rocket Launcher would also be the least used weapon in C2S3. Since you'll need 200 of each material and an Epic Rocket Launcher which is already hard to get.
  • The Rapid Fire SMG is the first weapon in the game available in all 5 rarities without using a different model for the Epic and Legendary variants, as is present in weapons such as the Assault Rifle, the second being the Lever Action Shotgun.
  • The Rapid Fire SMG has a fire rate of 15 which means it can outshoot someone trying to hold their wall up.
  • The Rapid Fire SMG has the highest DPS as of C2S5 in game with the Legendary variant dealing 255 Damage Per Second. The second highest DPS weapon in game is the Legendary Minigun with 252 DPS.
  • This is also the second weapon to have a higher magazine size depending on the rarity. The first was the Infantry Rifle, and the third was the Charge Shotgun.
  • The Legendary variant use to do 17 damage to builds but was changed to 16 during C2S3.

Gallery[]

References[]

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