Perk Recombobulator

From Fortnite Wiki
Jump to: navigation, search

This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "Needs links to trap pages, grammar/capitalization editing, additional detail"
The Perk Recombobulator screen, found in the upgrade menu.

The Perk Recombobulator is a epic game mechanic that allows you to change and upgrade weapon or trap perks. It was added in Patch 4.2.[1] It is available to players after they complete Plankerton Storm Shield Defense 2.

Recombobulating a Weapon[edit | edit source]

Conversion[edit | edit source]

The confirmation screen before a weapon is converted, which features a preview of what will be changed.

Weapon and Trap schematics acquired before Patch 4.2 will need conversion before they are able to be modified by the Perk Recombobulator. This is accomplished by choosing the Upgrade/Inspect option after selecting a Schematic, and selecting "Modify Perks" from the Upgrade menu.

Take note that when converting legacy weapons to the Perk Recombobulator, it is possible that the weapon will lose some wanted perks. By selecting the preview screen before converting the weapon, an educated decision can be made about whether or not to proceed. Refer to Available Perks to see which perks might be replaced on the weapon following conversion.

Weapon schematics acquired after Patch 4.2 do not require conversion.

Recombobulation Resources[edit | edit source]

A number of resources are required to successfully use the Perk Recombobulator:

Replacing Perks[edit | edit source]

After a weapon is converted, players may select a perk and receive a list of potential replacements. The available perks are determined by the perk slot-- that is, not all perks will be available for each slot.

Upgrading Perks[edit | edit source]

Perks may be strengthened, or upgraded, by selecting the appropriate perk and choosing upgrade. Because of the nature of perk replacement in the Perk Recombobulator, upgrading a perk actually upgrades the Tier of the entire perk slot. This means that, if a player were to replace a perk in a slot that has already been upgraded to Tier 3, the replacement perk will also be Tier 3.

Recombobulation Costs[edit | edit source]

The following is a list of costs for performing Perk Recombobulations.

Upgrade Cost
Tier 2 Re-perk icon.png x45

Perk-up uncommon icon.png x100

Tier 3 Re-perk icon.png x65

Perk-up rare icon.png x150

Tier 4 Re-perk icon.png x95

Perk-up epic icon.png x225

Tier 5 Re-perk icon.png x140

Perk-up legendary icon.png x345

Physical Damage Re-perk icon.png x1,500
Energy Damage Re-perk icon.png x1,500
Fire Damage Re-perk icon.png x1,500

Fire-up icon.png x1,200

Nature Damage Re-perk icon.png x1,500

Amp-up icon.png x1,200

Water Damage Re-perk icon.png x1,500

Frost-up icon.png x1,200

Change Perk Re-perk icon.png x600

Drop[edit | edit source]

The following zones can have Recombobulator resources for mission rewards.

Resources Stonewood Plankerton Canny Valley Twine Peaks
Re-perk icon.png RE-PERK!

Fire-up icon.png FIRE-UP!

Amp-up icon.png AMP-UP!

Frost-up icon.png FROST-UP!

Perk-up uncommon icon.png PERK-UP! (Uncommon)

Perk-up rare icon.png PERK-UP! (Rare)

Perk-up epic icon.png PERK-UP! (Epic)

Perk-up legendary icon.png PERK-UP! (Legendary)

Available Perks[edit | edit source]

Each slot has specific available perks, excluding weapons with fixed perks.

Main article: Weapon Perks

Weapons[edit | edit source]

Slot 1[edit | edit source]

  • Fire Rate
  • Critical Rating
  • Crit Damage
  • Damage

Slot 2[edit | edit source]

  • Magazine Size
  • Durability
  • Reload Speed
  • Weapon Stability

Slot 3[edit | edit source]

  • Element Energy & Damage
  • Element Physical & Damage
  • Element Fire & Damage
  • Element Nature & Damage
  • Element Water & Damage

Slot 4[edit | edit source]

  • Headshot Damage
  • Critical Rating
  • Crit Damage
  • Damage
  • Magazine Size

Slot 5[edit | edit source]

  • Damage to Afflicted Targets
  • Damage to Mist Monsters and Bosses
  • Damage to Slowed and Snared Targets
  • Damage to Stunned, Staggered, and Knocked down targets
  • Damage sometimes

Slot 6[edit | edit source]

The perk in this slot is not changable or upgradable.

  • Causes Affliction Damage for 6 Seconds
  • Damage dealt with this weapon snares the target by 30% for 6 seconds
  • Getting 5 headshots in a row increases ranged weapon damage +30% for 10 seconds
  • Headshot eliminations cause an explosion, damaging enemies within 0.5 tiles for 30% weapon damage
  • Bullets chain to one nearby target (Only for founders revolt)

Traps[edit | edit source]

Damage Slot Type (slot 1):

This Slot is set to match the type of trap that in the 4.1 or older version of the game was inferred by the trap type but not actual set in stone.

Flame Grill Floor Traps now have Element: Fire and the damage % can be upgraded per the new Recombobulator rules. ??%/??%/+10%/+15%/+??%

Slot 2[edit | edit source]

Slot 3[edit | edit source]

Slot 4[edit | edit source]

Slot 5[edit | edit source]

Slot 6[edit | edit source]

References[edit | edit source]