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The Ninja is the one of the four playable Hero Classes available in Fortnite. With their unique ability to double-jump as well as a high base movement speed, they have the highest mobility out of all the classes. The Ninja also features an affinity for melee weapons. In addition, they have various offensive melee abilities as well as escape abilities, which makes them well suited for fighting Husks head on. The main downside of this class is their low base Health and mediocre Shields, making it necessary for the player to utilize their mobility to avoid taking damage.

Sub-classes[edit | edit source]

The Ninja Hero Class has 19 sub-classes, each with their own unique perks and bonuses.

Characters[edit | edit source]

In addition to sub-classes, Ninjas have 11 different character models that are usually tied to a particular sub-class. It is common, however, for events to release re-skins for sub-classes using characters not usually associated with the sub-class. For example, the character Ken is primarily associated with the Fleetfoot and Swordmaster sub-classes, however Founder's Packs included a special version of Ken with the sub-class Assassin.

The current Ninja characters are:

Traits[edit | edit source]

Each Hero has a set of Traits that are gradually unlocked as the hero is Upgraded. These include activatable Abilities, passive Hero Perks, and Squad Bonuses that apply when a hero is slotted into the respective slot in the Hero tab.

The following is a list of all traits from the Ninja class. To view a Sub Class' specific trait tree, see its individual page above.



Squad Bonuses

When slotted into one of the Squad Bonus slots in the Hero tab, a hero's Squad Bonuses are applied to the player's primary hero as a passive perk. A Hero has either a Support Bonus, a Tactical Bonus, or both, which are shown in their respective slots on the Hero screen.

Support Bonuses

Tactical Bonuses

Gallery[edit | edit source]

Read also[edit | edit source]

Changes[edit | edit source]

Patch 1.7.1 (October 11, 2017)
  • Increased ability damage, health, and shield values on all heroes.
    • All of these values increase depending on the on rarity of hero
      • Increased by 10% every 5 levels, to a maximum of 30% for Uncommon up to 60% for Legendary
    • These values were previously scaling relative to weapons without alterations and were falling well behind the curve at high levels as a result.
    • No change at low levels, gradually scaling up with difficulty.
    • Hero abilities and gadgets will have greater impact on monsters at higher levels.

Patch 1.7 (October 4, 2017)

  • Fixed an issue that was causing stuttering while double jumping as the Ninja.
    • Players should now be able to jump around without issue.