Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!
|This article is about the special missions with modifiers that appear in Save the World. For the Save the World event, see Mutant Storms (event).|
Mutant Storms are Missions that appear on the Mission select screen for a limited time. They are marked by a number of modifiers, offer increased Rewards, and often feature the appearance of Mini-Bosses. Visually, Mutant Storms differ from regular Missions by the purple cloud that surrounds the Mission type icon.
Modifiers[edit | edit source]
Negative Modifiers[edit | edit source]
Monster modifiers have a red background, and feature buffs to Monster strength and abilities, or debuffs to Player strength and abilities.
|Acid Pools||Enemies have a chance to leave a damaging pool on the ground when they die.|
|Enraged||When enemies are near death, they become enraged, dealing more damage.|
|Epic Mini-Boss||An Epic Mini-Boss may appear in this area.|
|Exploding Deathburst||Basic husks explode when killed, damaging players and buildings in the area.|
|Fire Storm||Changes all elemental enemies to fire.|
|Frenzied Deathburst||When enemies die, they grant nearby enemies a brief movement and attack speed increase.|
|Healing Deathburst||Enemies burst when killed, healing nearby enemies.|
|Ice Storm||Changes all elemental enemies to water.|
|Lightning Storm||Changes all elemental enemies to nature.|
|Metal Corrosion||Basic husk melee attacks cause metal buildings to corrode, periodically damaging them for a time.|
|Quickened||Enemies gain movement speed for a time after taking damage.|
|Ricochet||Ranged Damage to enemies is bounced back to attacking Heroes. Only appears on Mini-Bosses.|
|Shared Hero Damage||Whenever a player loses health, allies suffer damage equal to a percentage of that amount.|
|Slowing Attacks||Whenever a player is struck by a melee attack, they move more slowly for a short time.|
|Slowing Pools||Enemies have a chance to leave a slowing pool on the ground when they die.|
|Smoke Screens||Enemies have a chance to create a smokescreen when they die, granting enemy damage resistance to ranged attacks.|
|Tank||The affected enemy is much tougher and has innate damage resistance. Only appears on Mini-Bosses.|
|Uncharted Enemies||Enemies don't show up on the minimap.|
|Wall Weakening||Buildings become increasingly vulnerable to damage for a short time after they are attacked.|
Positive Modifiers[edit | edit source]
Player modifiers have a blue background, and feature buffs to Player strength and abilities, or debuffs to Monster strength and abilities.