Light Machine Gun (Battle Royale)

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Light Machine Gun
HackSAW icon.png
Category Battle Royale Weapons
Introduced Patch 3.5.2
Vaulted Patch 6.00

Light Machine Gun is an Assault Rifle in Battle Royale. It is available in Rare and Epic variants. It uses Medium Bullets.

The Light Machine Gun was added to the Vault on Patch 6.00 making it exclusively available in Creative, It was vaulted because it can tear through any structures including metal builds, making them overpowered. However during the 14 Days of Summer event on June 24th, 2019. The Light Machine Gun was unvaulted for 24 hours and was the first weapon ever to be unvaulted for the event.

The weapon was an Assault Rifle during Season 3 and 4, but was changed to no classification in Seasons 5-7. After a while, the community though this weapon was actually an SMG or a Machine Gun like the Minigun. However, on the initial patch of Season 8, the Light Machine Gun was finally classified as an Assault Rifle.

Stats[edit | edit source]

Light Machine Gun
HackSAW icon.png
Bullet Type Medium bullets icon.png
DPS 200
Damage 25
Fire Rate 8
Magazine Size 100
Reload Time 5.0
Structure Damage 25
Light Machine Gun
HackSAW icon.png
Bullet Type Medium bullets icon.png
DPS 208
Damage 26
Fire Rate 8
Magazine Size 100
Reload Time 4.75
Structure Damage 26

Strategy[edit | edit source]

  • The high capacity of 100 bullets in a single magazine and a high rate of fire makes the Light Machine Gun favorable at close ranges. The effectiveness of the gun decreases when used at medium ranges as the recoil during continuous fire hurts its accuracy, so short bursts of fire are recommended. At further distances, accuracy becomes poor, so if you must use it at those range, wait for first shot accuracy, and only fire 1-3 bullets at a time.
  • It is good to have a backup weapon, as the Light Machine Gun possesses a lengthy reload time - 5 and 4.75 seconds for the Rare and Epic variants, respectively.
  • The Light Machine Gun is very effective at destroying weak defenses or walls that are immediately placed by another player, as they will not have enough time to fully build.
  • During Duo or Squad matches, the Light Machine Gun can be used to suppress a target while your teammates flank them, or by assisting someone who is in a hurry.
  • The Light Machine Gun is a very noisy weapon - if you are not careful with your aim, you may expose your position to enemies while using it.
  • The Light Machine Gun has the same speed as the Drum Gun (since Content Update 9.30) and more damage meaning you could eliminate a player with an LMG while the other player has a Drum Gun.

Trivia[edit | edit source]

  • The Light Machine Gun is inspired by the FN Herstal Minimi LMG, designated in the U.S. Army as the M249 LMG.
  • The Light Machine Gun is technically an Assault Rifle. This is because the gun used Medium Bullets and it looked like an Assault Rifle. Many players were confused if it was an SMG, but Season 8 fully categorized the weapon as an Assault Rifle.
    • It sounds reasonable because the LMG Rifle in Save the World is also an Assault Rifle.
  • During the 14 Days of Summer event, the Light Machine Gun was unvaulted for the first day. There were a lot of people who started to use this weapon a lot, very similar to when the Tac SMG was unvaulted for the event as well.

Changes[edit | edit source]

7.20 Patch Notes (January 21,2019)
Weapon + Items
  • Suppressed Submachine Gun, Remote Explosives, Smoke Grenade, Light Machine Gun, Sneaky Snowman, Revolver and Semi-Auto Sniper added to Creative mode.

6.00 Patch Notes (September 27, 2018)

Weapon + Items
  • Vaulted Impulse Grenade, Suppressed Submachine Gun, Light Machine Gun, Bouncer, and Remote Explosives.
    • All of the weapons/items added to the Vault in patch v6.0 will currently remain available in Playgrounds.
      • The Light Machine Gun and Remote Explosives eventually got removed from Playground Mode.

4.3 Content Update (June 5, 2018)

  • Damage fall-off vs. structures removed for Rifles, SMGs, Pistols, and LMGs.