|Category||Battle Royale Weapons|
|Introduced||Patch 8.40 (Epic and Legendary)|
Infantry Rifle is an Assault Rifle in Battle Royale. It is available in , , , , and variants. It uses Medium Bullets and has a head shot multiplier of 2.0x. The Infantry Rifle is 100% accurate when aiming down sights and deals great damage, but has a limited magazine size of 8-10 and is not fully automatic.
The Infantry Rifle is based on the M1 Garand, due to its ping when the last shot is fired and the appearance of the weapon. All four variants of the Infantry Rifle could be found from floor loot, Chests, and Vending Machines. Its variant could also be found in Supply Drops.
It used to be available in Patch 8.10 removed its Common variant, and Patch 8.40 added its and variants. Its variant used to be found in Buried Treasure, but that item has since been removed from the game files in patch 9.0., , and variants. However,
All variants of the Infantry Rifle have been vaulted in Patch 11.0. It was vaulted to clear space for the unvaulting of the Burst Assault Rifle.
All variants of the Infantry Rifle has been unvaulted for the Winterfest event on both December 22, 2019 and January 3, 2020 for 24 hours. Following the Stink Bomb and Drum Gun, this is the fifth and 17th weapon to be unvaulted for the event.
Stats[edit | edit source]
Textures[edit | edit source]
, , and Texture[edit | edit source]
and Texture:[edit | edit source]
Availability[edit | edit source]
Infantry Rifle has a chance to appear among same weapon class in the following circumstances:
Infantry Rifle has a chance to appear among all weapons in the following circumstances:
Strategy[edit | edit source]
- Remember that the trigger must be un-pressed and re-pressed to fire each shot. Simply holding down will not work.
- Those with good consistent aim should use the Infantry Rifle. It is a hitscan weapon, meaning its shots travel instantly, which is also 100% accurate when aiming down sights and has a fast fire rate of four bullets per second.
- The Infantry Rifle does excellent damage, with the variants and above being able to eliminate a full-shielded enemy in five shots.
- Its magazine size of 8-10 prevents it from being good at destroying materials efficiently, and it requires reloading quite often.
- Compared to the Heavy Assault Rifle, it does the same damage but is more accurate and fires faster, but has fewer bullets in the magazine and is not automatic.
- While this isn't the fastest-firing rifle in Fortnite, it is faster than the AK-47 (Heavy Assault Rifle), meaning that it also is a bit more capable in mid-range combat than the Heavy, assuming the player is extremely skilled with this weapon.
- This is the first weapon which has, with regards to rarity, variable magazine capacity. The , and variants have a clip size of 8, while the and variants have a magazine size of 10.
Changes[edit | edit source]
Trivia[edit | edit source]
- The Infantry Rifle used to fire fast-moving projectiles similarly to a Sniper Rifle, and it used to do 41/43/45 damage. It was later changed to have zero travel time but had its damage reduced to 42/40.
- The Infantry Rifle resembles an American M1 Garand Semi-auto Rifle Used During WWII. The and variants resemble the American MK14 EBR and the SCAR SSR.
- The Infantry Rifle used to be one of the weakest assault rifle in the game dealing 45/43 damage when it used projectiles. In Patch 8.20 the rifle was converted to hitscan and its damage was changed to 42/40, but as of Patch 8.30 The damage of the Infantry Rifle was reduced ever more from 42/40 to 40/38 making it dealing the same amount of damage as the Heavy Assault Rifle at the time.
- This still did not surpass the old Heavy Assault Rifle, which did 44/46/48 before it had its damage reduced, but this iteration of the Heavy Assault Rifle did not coexist with the Infantry Rifle.
- In Patch 8.40, the and variants of the Infantry Rifle were added and deal 42/44 damage, making them one of the most powerful assault rifle in the game.
- This is the third weapon to be available in all five rarities.
- It is the first weapon that has variable magazine capacities dependent on variants, with 8 rounds for the Uncommon and Rare variants, and 10 rounds for the Epic and Legendary variants.
- It is to be noted that the Epic and Legendary Infantry Rifles are actually using an extended magazine of 10 bullets. The original mag for the weapons was actually 8 rounds.
- There is the general inaccuracy in Fortnite that the M1 Garand still makes its signature "ping!" noise even if reloaded when ammo is in the mag that is removed. In reality, the "ping!" noise is only made when the full clip is spent and ejected. When reloaded with ammo in the clip, the "ping!" noise shouldn't sound since the magazine is removed with the manual operation of the bolt, and by being physically pulled out of its slot.
- This is one of the 3 weapons to have a specific rarity vaulted in this case the Infantry Rifle (vaulted on Patch 8.10 and unvaulted on 10.00 Content Update) but can only be found in Tilted Town, the other two weapons are the Suppressed Submachine Gun ( variant vaulted on v5.40 and then unvaulted on v7.30) and the Bolt-Action Sniper Rifle ( variant vaulted on v5.40 and then unvaulted on v9.40)
- The M1's calibre isn't actually the .308 Winchester/7.62x51mm calibre in real life. In real life, the Garand uses the .30-06 "Springfield" cartridge.