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Catstructor penny legendary epic.png
Catstructor penny legendary epic.png
Hotfixer epic portrait.png
Hotfixer legendary portrait.png
Hotfixer rare portrait.png
Has a BASE that auto-repairs walls, and several perks geared towards generating resources and using them efficiently.
Class Constructor
Rarities Epic, Legendary, Rare
Characters Hazard, Penny
Sources Birthday Llama, Fortnitemares Llama, Llamas

Hotfixer is a Constructor Hero subclass available in Save the World.

Traits[edit | edit source]

Creative engineering icon.png
Creative Engineering
Increases build speed by 10%. Reduces building cost by 10%.
Plasma pulse icon.png
Plasma Pulse
Deploys a device which emits exploding Plasma Pulses every 0.125 seconds for 6 seconds. Deals a base of 18 plasma energy damage.
B.a.s.e. icon.png
The BASE alters the matter of connected building pieces. Affected walls will deal a base of 12 energy damage to any enemy that attacks them in melee. Attached structures gain 12% damage resistance. Extends 3 segments from placement.
Automated defenses icon.png
Automated Defenses
Increases BASE connectivity by 1 building piece.
Hotfix icon.png
Increases building repair rate by 20%.
Kinetic overload icon.png
Kinetic Overload
Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing a base of 140 plasma energy damage and knockback to the target.
Power modulation icon.png
Power Modulation
Structures attached to BASE regenerate 5% of their max health every 10 seconds.
Big brother icon.png
Big Brother
Increases BASE connectivity by 1 building piece.
Repair cost icon.png
Repair Cost
Reduces the repair cost of all structures by 10%.

Bull rush icon.png
Bull Rush
The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage.
Recycling icon.png
For every 3 buildings of the same material, BASE generates 1 of that resource type every 60 seconds. Level 2 buildings are worth 3 building pieces and Level 3 buildings are worth 6 building pieces. The BASE can store a maximum of 450 of each resource. The BASE can generate a maximum of 75 of each resource every 60 seconds. Interact with BASE to collect.
Hyperthreading icon.png
Improves efficiency of BASE Recycling. 1 resource is generated for every 2 connected pieces. Additionally increases the storage capacity to 900 of each resource.

Squad Bonuses

Support bonus icon.png
Pre planning icon.png
Pre Planning
Reduces the cost of buildings by 4%/8%/10%.