Hotfixer

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Hotfixer
Catstructor penny legendary epic.png
Catstructor penny legendary epic.png
Hotfixer epic portrait.png
Hotfixer legendary portrait.png
Hotfixer rare portrait.png
Description
Has a BASE that auto-repairs walls, and several perks geared towards generating resources and using them efficiently.
Details
Class Constructor
Rarities Epic, Legendary, Rare
Characters Hazard, Penny
Sources Birthday Llama, Fortnitemares Llama, Llamas








Hotfixer is a Constructor Hero subclass available in Save the World.

Traits[edit | edit source]

Creative engineering icon.png
Creative Engineering
Increases build speed by 10%. Reduces building cost by 10%.
1
Plasma pulse icon.png
Plasma Pulse
Deploys a device which emits exploding Plasma Pulses every 0.125 seconds for 6 seconds. Deals a base of 18 plasma energy damage.
2
B.a.s.e. icon.png
B.A.S.E.
The BASE alters the matter of connected building pieces. Affected walls will deal a base of 12 energy damage to any enemy that attacks them in melee. Attached structures gain 12% damage resistance. Extends 3 segments from placement.
5
Automated defenses icon.png
Automated Defenses
Increases BASE connectivity by 1 building piece.
8
Hotfix icon.png
Hotfix
Increases building repair rate by 20%.
★★
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Kinetic Overload
Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing a base of 140 plasma energy damage and knockback to the target.
12
Power modulation icon.png
Power Modulation
Structures attached to BASE regenerate 5% of their max health every 10 seconds.
15
Big brother icon.png
Big Brother
Increases BASE connectivity by 1 building piece.
18
Repair cost icon.png
Repair Cost
Reduces the repair cost of all structures by 10%.

★★
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Bull Rush
The Constructor charges forward 3 tiles, collecting enemies on a shield, knocking them back at the end of the rush or when colliding with a wall. Does a base of 156 blunt physical damage.
25
Recycling icon.png
Recycling
For every 3 buildings of the same material, BASE generates 1 of that resource type every 60 seconds. Level 2 buildings are worth 3 building pieces and Level 3 buildings are worth 6 building pieces. The BASE can store a maximum of 450 of each resource. The BASE can generate a maximum of 75 of each resource every 60 seconds. Interact with BASE to collect.
30
Hyperthreading icon.png
Hyperthreading
Improves efficiency of BASE Recycling. 1 resource is generated for every 2 connected pieces. Additionally increases the storage capacity to 900 of each resource.


Squad Bonuses

Support bonus icon.png
Pre planning icon.png
Pre Planning
Reduces the cost of buildings by 4%/8%/10%.