High Explosives (gamemode)

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High Explosives
High Explosives.jpg
Details
Genre Battle Royale LTM
Queue Type Solo icon.pngSolo, Squads icon.pngSquads
Release December 29, 2017
Last Featured July 7th 2020
Version V2

High Explosives is a Battle Royale LTM first introduced following Patch 1.9.0. Play in this LTM progresses as normal, except the only weapons on the map are Explosive Weapons. High Explosives is in its second version. High Explosives V2 was introduced in patch Patch 3.4 and added the then-new Guided Missiles and Remote Explosives to the loot pool.

LTM Rules and Gameplay[edit | edit source]

General[edit | edit source]

  • Non-explosive weapons removed.
  • Friendly Fire off.
  • 1:50 shaved off wait times for first four storms (20s / 30s / 30s / 30s).

Supply Drops[edit | edit source]

  • Spawn +50% more consumables.
  • Spawn +100% more materials.

Floor Loot adjustments[edit | edit source]

  • Materials spawn 60 / 90 / 120 per pickup for wood/stone/metal.
  • Ammo drop rate increased 50%.
  • Impulse grenade added to floor loot.

Other loot adjustments[edit | edit source]

  • Number of rockets found per drop increased (Floor: 4-6 | Chests: 8 | Supply: 12 | Box: 16 | Llama: 20).
  • Grenade, Impulse Grenade & Remote Explosive drop rate +100%.

Featured Weapons[edit | edit source]

Rocket Launcher[edit | edit source]

Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 52.5
Damage 70
Fire Rate 0.75
Magazine Size 1
Reload Time 4.7
Structure Damage 270
Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 63.75
Damage 85
Fire Rate 0.75
Magazine Size 1
Reload Time 4.1
Structure Damage 285
Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 75
Damage 100
Fire Rate 0.75
Magazine Size 1
Reload Time 3.6
Structure Damage 300
Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 52.5
Damage 70
Fire Rate 0.75
Magazine Size 1
Reload Time 4.7
Structure Damage 270
Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 63.75
Damage 85
Fire Rate 0.75
Magazine Size 1
Reload Time 4.1
Structure Damage 285
Rocket Launcher
Normal rpg.png
Details
Bullet Type Rockets icon.png
DPS 75
Damage 100
Fire Rate 0.75
Magazine Size 1
Reload Time 3.6
Structure Damage 300


Grenade Launcher[edit | edit source]

Grenade Launcher
Grenade launcher icon.png
Details
Bullet Type Rockets icon.png
DPS 100
Damage 100
Fire Rate 1.0
Magazine Size 6
Reload Time 3.0
Structure Damage 375
Grenade Launcher
Grenade launcher icon.png
Details
Bullet Type Rockets icon.png
DPS 105
Damage 105
Fire Rate 1.0
Magazine Size 6
Reload Time 2.8
Structure Damage 394
Grenade Launcher
Grenade launcher icon.png
Details
Bullet Type Rockets icon.png
DPS 110
Damage 110
Fire Rate 1.0
Magazine Size 6
Reload Time 2.7
Structure Damage 413

Quad Launcher[edit | edit source]

Quad Launcher
Quad launcher icon.png
Details
Bullet Type Rockets icon.png
DPS 80
Damage 80
Fire Rate 1
Magazine Size 4
Reload Time 4.7
Structure Damage 315
Quad Launcher
Quad launcher icon.png
Details
Bullet Type Rockets icon.png
DPS 84
Damage 84
Fire Rate 1
Magazine Size 4
Reload Time 4.5
Structure Damage 330

Boom Bow[edit | edit source]

Boom Bow
Boom bow.png
Details
Bullet Type Shells 'n' slugs icon.png
DPS 115
Damage 115
Fire Rate 1
Magazine Size 1
Reload Time 1.3
Structure Damage 100

Consumables[edit | edit source]

Grenade
Grenade (NEW).png
Details
Damage 100
Structure Damage 375
Max. Stack 6
Dynamite
Dynamite icon.png
Details
Damage 70
Structure Damage 800
Max. Stack 10
Clinger
Clinger icon.png
Details
Damage 100
Structure Damage 200
Max. Stack 6
Remote Explosives
Remote explosives icon.png
Details
Damage 60
Time to Use .15
Max. Stack 6
Crash Pad
CrashPad.png
Details
Max. Stack 6
Impulse Grenade
Impulse grenade icon.png
Details
Max. Stack 9
Grappler
Grappler icon.png
Details
Bullet Type OnTheHookEmote.png
Fire Rate 1.0
Magazine Size 10
Reload Time 1.3

Everyone spawns with 6 Crash Pads in their inventory at the beginning of the game.

Gallery[edit | edit source]

References[edit | edit source]