Fortnite

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Fortnite Gameplay Trailer
Fortnite is a massive multiplayer online video game released in July 2017, developed by Epic Games. The game includes two different game modes released as early access: Save the World and Battle Royale. Fortnite Battle Royale is the free 100-player PvP mode in Fortnite. One giant map, a battle bus, Fortnite building skills and destructible environments combined with intense PvP combat; the last one standing wins; and Save the World a cooperative shooter-survival game with up to 4-man squad to fight off husks and defend mission objectives with fortifications and defenses.

Fortnite Battle Royale is available on Microsoft Windows, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS and Samsung Android devices while Save the World is only available on PC and consoles platforms.

Development and Components[edit | edit source]

Fortnite Conceptual Trailer (Early Development Phase)
Fortnite was published by North Carolina-based studio Epic Games and released in early access form on July 2017. It was first introduced as a conceptual trailer shown on-stage at the 2011 Spike Video Game Awards.[1] A few months after its initial launch, Epic Games released Fortnite: Battle Royale, a free mode using assets and gameplay elements from the main game.


Save the World[edit | edit source]

Main article: Save the World

The Storm came without warning and 98% of the world's population vanished … then came the monsters. You and up to four players lead the world's remaining Heroes in a battle to save survivors and hold back the monster hordes. Explore a large, destructible world where no two games are ever the same. Build huge forts, craft exotic weapons, find loot and level up Heroes.

Promotional art showcasing both Save the World and Battle Royale gamemodes.

Battle Royale[edit | edit source]

Main article: Battle Royale

Fortnite Battle Royale is a gamemode wherein 100 players battle against each other in a virtual island where they’re free to loot for weapons and consumables

The game is inspired by a concept popularised by the Japanese novel Battle Royale, where the last person standing is deemed to be the winner.

Release Timeline[edit | edit source]

Main article: Release Timeline
  • Fortnite was first announced at the 2011 Spike Video Game Awards.[2][3]
  • In April 2014, Fortnite's closed Alpha sign-ups began[4] and the game was revealed to be aimed towards a free-to-play model.[5]
  • In December 2014, the first round of Fortnite's Alpha began.[6]
  • In March 2015, the second round of the Alpha began.[7]
  • In Fall 2015, Fortnite was announced to be compatible with Mac computers, and the closed Beta phase began.[8]
  • Fortnite became available for Early Access on Windows, Mac, Xbox, and Playstation for those who preordered the game on July 21, 2017 and on July 25, 2017 for those who did not preorder.[9]
  • Battle Royale was released as free to play on September 26, 2017.[10]
  • Fortnite IOS was released on March 12, 2018 and the Android open beta will be released at a later date.
  • Save the World is set to become free-to-play sometime in 2018.[9]
  • Fortnite became available for Early Access for the Nintendo Switch on June 12, 2018.
  • Fortnite was released on NVIDIA Shield TV, an Android-based platform, on July 12, 2018.[11] No other announcements about Android releases were made at this time.
  • Fortnite for Android Beta was released on August 9, 2018 to owners of Samsung mobile devices. [12] Beta access was expanded to other mobile devices on August 13, 2018.[13]


Mechanics[edit | edit source]

In both modes, players can use a pickaxe, a harvesting tool to knock down existing structures on the map to collect basic resources such as wood, brick, and metal. The gathered materials can be used to build fortification; walls, floors and stairs, which can be also edited into various pre-defined shapes, properties and styles.

Founder's Packs[edit | edit source]

Main article: Founder's Pack


Changes[edit | edit source]

Patch 5.20 (August 7, 2018)
Mobile
  • Customizable fire mode selection screen added to mix and match fire modes.
  • Added FPS (frames per second) mode setting for mobile devices.
  • Added another individual quickbar button to the HUD layout tool.
  • Added mobile Elimination Feed.
  • Separated Quickbar buttons are more visible in the HUD Layout tool.
  • Harvest tool will now alternate between itself and the previously selected item when tapped.
Bug Fixes
  • Completed or expired Challenges are now cleared while navigating between Challenges.
  • Ramps will no longer be built through other ramps.
  • Shooting when interacting with objects no longer occurs.
  • Fixed inconsistency with mobile low power mode support.

Patch 5.10 (July 24, 2018)

Nintendo Switch
  • Changing the gyro motion of the Nintendo Switch to rotate around the roll instead of the yaw. 
    • This is intended to allow for the users to be able to hold the device in any situation and always have the motion react according to the screen direction instead of being in the Switch's world space.
Mobile
  • Downloading patches will now continue when you switch to a different app. When the download has completed, you’ll receive a notification.
  • Fire mode selection now has preview videos to better illustrate the functionality.
  • Added new placeable individual quick bar buttons to the HUD layout tool. Can be set to either locked Combat, locked Build, or Automatic mode to switch based on the player’s currently selected mode.
  • Tapping a currently selected build item from the quick bar will now build the item.Bug Fixes
  • Fixed texture streaming issues with the battle bus.
  • Audible pops will no longer occur on iOS during loading screens and gameplay.

References[edit | edit source]

Promotional Content