Doomhammer

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Doomhammer
Doomhammer icon.png
Description
Hardware: Heavy. A slow-swinging hammer with powerful knockback.
Heavy Attack
Overhead Smash: Heavy attack that does increased damage and knockback.
Details
Rarity Legendary
Class Hardware
Weapon Type Heavy Hammers
Requires
20x Planks icon.png
30x Twine icon.gif
1x Active powercell icon.png
11x Ore icon.gif

Doomhammer
Doomhammer icon.png
Description
Hardware: Heavy. A slow-swinging hammer with powerful knockback.
Heavy Attack
Overhead Smash: Heavy attack that does increased damage and knockback.
Stats
Damage 58
Critical Hit Chance 20%
Critical Hit Damage +50%
Attack Speed 1.714
Durability 375
Impact 358

Doomhammer is a Legendary Heavy Hardware in Save the World.

Other Versions[edit | edit source]

  • The Epic version of this weapon is the Warhammer.

Availability[edit | edit source]

Doomhammer is available from the Vindertech Store in all Basic and Daily Llama Piñatas that include melee weapons. It may also be available as non-featured loot in Event Piñatas.

Trait Synergies[edit | edit source]

Doomhammer works with and benefits from the following Hero Traits:

Icon Name Class Description
Actuated attacks icon.png Actuated Attacks Constructor Increases blunt melee damage by 25%.
Bull crush icon.png Bull Crush Constructor At the end of Bull Rush, Hardware damage increases by 55% for 10s.
Corrosion icon.png Corrosion Ninja Critical hits from melee weapons deal 15% of hit damage every second for 3 seconds while reducing movement speed by 30%.
Enduring machine icon.png Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Fragment generation icon.png Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Hammer crit chance icon.png Hammer Crit Chance Constructor Increases blunt melee critical rating by 18.
Hammer crit damage icon.png Hammer Crit Damage Constructor Increases hammer critical damage by 70%.
Hearty blows icon.png Hearty Blows Constructor Every 4th hit with a Hardware weapon restores 49 base health to the Constructor.
Hearty strikes icon.png Hearty Strikes Ninja Every 4th hit with a melee weapon restores 24 base health.
Heaviest attacks icon.png Heaviest Attacks Ninja Increases combo attack damage by 15%.
Kinetic overdrive icon.png Kinetic Overdrive Constructor When Kinetic Overload is triggered, it affects targets within a 0.5 tile radius of the primary target.
Kinetic overload icon.png Kinetic Overload Constructor Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing a base of 140 plasma energy damage and knockback to the target.
Nice and slow icon.png Nice and Slow Constructor Kinetic Overload applies a 40% slow to affected targets, reducing their movement and attack speed for 5 seconds.
Punchy icon.png Punchy Outlander Increases blunt weapon damage & impact by 6%/9%/12%.
Shadow stance icon.png Shadow Stance Ninja After defeating an enemy with a melee weapon or edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, Mantis Leap costs 60% less energy and the Ninja becomes more difficult to see.
Stormborne icon.png Stormborne Ninja Melee kills increases movement speed by 30% for 3 seconds.
Stun baton icon.png Stun Baton Outlander Melee critical hits do increased impact and add 1.5 seconds of stun when the enemy is interrupted.
Survivalist icon.png Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There are many like it... icon.png There Are Many Like It... Soldier Your weapon takes 45% less durability damage while affected by War Cry.
Vigorous strikes icon.png Vigorous Strikes Ninja Steals 5 energy every 4 melee strikes against an enemy.
Wake up call! icon.png Wake Up Call! Constructor Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back.
War cry icon.png War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.
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