DECOY (trait)

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DECOY
Decoy icon.png
Description
Deploys a DECOY which will distract all enemies within a 1.5 tile radius for 7 seconds.
Details
Class Constructor
Type Ability

Sub classes[edit | edit source]

Changes[edit | edit source]

6.30 Patch Notes (November 14, 2018 )
Bug Fixes
  • In-game text now shows D.E.C.O.Y instead of DECOY.

6.00 Patch Notes (September 27, 2018, September 27, 2018 )
Undocumented Changes
  • Changes to "Decoy" Functionality
  • Decoy no longer attracts Mist Monsters or Mini Bosses.

Patch 5.0 (July 12, 2018)

Ability Rebalance
  • Decoy
    • Hitbox reduced to match decoy model.
    • Decreased cooldown from 45 to 30.

Patch 4.0 (May 1, 2018)

  • Adjustments to the ‘Decoy’ Ability :
    • Base duration reduced from 12 seconds to 7 seconds.
    • ‘Decoy’ can no longer be destroyed and will always last the full duration.
    • Reduced the duration increase of ‘Going and Going’ from 3 seconds to 2 seconds.
    • ‘What Doesn’t Kill You’ Has been removed from these Subclasses: Controller, Sentinel, and Riot Control.
      • Controller now has ‘Decoy Stun’ Instead of ‘What Doesn’t Kill You’.
      • Sentinel now has ‘Grease the Wheels’ instead of ‘What Doesn’t Kill You’.
      • Riot Control now has ‘Going and Going’ instead of ‘What Doesn’t Kill You’.

Patch 3.5 (April 11, 2018)

  • Fixed an issue where ‘Decoy’ wasn't taking damage from Husks.

Patch 2.2.0 (January 17, 2018)

  • Added clarification to the tooltip of the Constructor ability, “DECOY”.
    • It now states it’s made of metal, and thus vulnerable to nature damage.