Creative

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Creative
Creative.jpg
Description
Play the best games made by the community. There is a new Featured Island to check out every day!
Details
Release

December 7th, 2018 (Battle Pass owners)

December 13th, 2018 (All players)
Version 14.2

Creative is a mode where players can design and create games, race around the island, 1v1 with friends in a private island where everything that was made is always saved. As of December 13, 2018, all players have access to a private island for free.

Islands[edit | edit source]

Image Name Descrption
T-Icon-PS-CP-Island Temperate 60x60 a.png Temperate Island A low grassy area with some mountainous terrain.
T-Icon-PS-CP-Island FlatGrass 105x105 a.png Meadow Island A flat grassy island.
T-Icon-PS-CP-Island Arctic 60x60 a.png Arctic Island A low snowy area with some mountainous terrain.
T-Icon-PS-CP-Island Frosty 60x60 a.png Frosty Fortress Arctic peaks surrounding a castle village.
T-Icon-PS-CP-Island FlatSnow 105x105 a.png Ice Lake Island A frozen slippery ice lake.
T-Icon-PS-CP-Island Arid 105x105 a.png Canyon Island A desert themed canyon island with a river cutting through.
T-Icon-PS-CP-Island Oak 105x105 a.png Arid Island A desert themed canyon with high peaks and jagged rocks.
T-Icon-PS-CP-Island AridFlat 105x105 a.png Wasteland Island A flat sandy desert island.
T-Icon-PS-CP-Island Tropical 60x60 a.png Tropical Island An ornate symmetrical island with a river cutting through.
T-Icon-PS-CP-Island Tropical Military 60x60 a.png River Edge Island A symmetrical tropical island with military outposts.
T-Icon-PS-CP-Island Volcano 105x105 a.png Volcano Island A dormant volcano surrounded by water.
T-Icon-PS-CP-Island Sandbar 105x105 a.png Sandbar Island An exotic tropical environment with shallow water.
T-Icon-PS-CP-Island LavaCrater 105x105 a.png Caldera Island A large volcano with liquid hot magma.
T-Icon-PS-CP-Island Kevin 105x105 a.png Kevin Floating Island Floating islands that support building in the sky.
T-Icon-PS-CP-Island BlackGlass 60x60 a.png Black Glass Island A reflective environment with peaks.
T-Icon-PS-CP-Island FlatGrid 105x105 a.png Grid Island A flat island of grid squares.
T-Icon-PS-CP-Island Block 60x60 a.png The Block A cement slab for showcasing creations. They both have the same exact block that appears in Battle Royale where your creation could appear. However, The vaulting of The Block in Chapter 2, Season 1, it is unknown if the Block will be used for more fan-made creations in the future.
T-Icon-PS-CP-Island CreativeHub a.png Grassy Hill Island A template island used to design featured hubs.
T-Icon-PS-CP-Island FlatGrass V2 105x105 a.png Shoreline Island A flat grassy island surrounded by luscious beaches.
T-Icon-PS-CP-Island Sandbar V2 105x105 a.png Archipelago Island Build and swim around different land formations.
T-Icon-PS-CP-Island Escape 105x105 a.png Horseshoe Island A U-shaped island with smaller outlying islands to swim between.
T-Icon-PS-CP-Island Shark 105x105 a.png The Shark A sandy island with a secret base.
T-Icon-PS-CP-Island FlatGrid Hub a.png Flat Grid Hub A flat grid island used to design featured hubs.
T-Icon-PS-CP-Island FloatingIsland Hub a.png Floating Island Hub A floating island used to design featured hubs.
T-Icon-PS-CP-Island Fortilla 105x105 a.png Fortilla Island Fortress on the water.
T-Icon-PS-CP-Island Debris 105x105 a.png Debris Island Empty version of Fortilla Island.

Featured Islands[edit | edit source]

Featured Islands are islands that are featured as the communities creations in The Creative Hub. Featured maps can be played with the rules that are set by the creator.

Island Codes System[edit | edit source]

Island Codes Systems are codes used to load creations that have been shared by the other players. Initially, only a limited number of players in the Support a Creator program had access to this.

Challenges[edit | edit source]

Creative Inventory[edit | edit source]

Weapons[edit | edit source]

Mythic[edit | edit source]

Legendary[edit | edit source]

Epic[edit | edit source]

Rare[edit | edit source]

Uncommon[edit | edit source]

Common[edit | edit source]

To be added[edit | edit source]

Consumables[edit | edit source]

Legendary[edit | edit source]

Epic[edit | edit source]

Rare[edit | edit source]

Uncommon[edit | edit source]

Common[edit | edit source]

To be added[edit | edit source]


Chest[edit | edit source]

The Chest tab in the Creative menu allows players to place custom-filled chests and/or Llamas around their map. To add an item to the current chest's inventory, find the item you would like to add in any of the other 4 tabs and click Add to Chest. To remove an item from the current chest's inventory, click on the item inside of the Chest tab, and click Remove. To reset the chest's current inventory, click on the button that says Reset in the Chest tab. To place your chest, place your cursor where you would like the chest to spawn and click Create Chest. If you would like to create a Llama instead of a chest, place your cursor where you would like the Llama to spawn, and click Create Llama.

Changes[edit | edit source]

7.20 Content Update (January 28, 2019)
Weapon + Items
  • Suppressed Submachine Gun, Remote Explosives, Smoke Grenade, Light Machine Gun, Sneaky Snowman, Revolver and Semi-Auto Sniper added to Creative mode.

7.01 Patch Notes (December 11, 2018 )

UI
  • Players are no longer brought to the Battle Royale lobby when clicking “Creative” in the game mode select screen.


Islands
  • The Block
  • New 5th Island to build on. Provides the exact block that appears in Battle Royale where your creation could appear.
  • Featured Islands
  • Added 4 featured island Rifts. Featured islands will be changed over time as we feature the communities creations. Featured maps can be played the rules are set by the creator. Also, use the featured rifts to enter codes from other creators.
  • Island Codes system
  • Use codes to load creations that have been shared with the Island Code system.
  • Initially, only a limited number of players in the Support a Creator program will have access to this feature.
  • Over time we will expand the number of players that can publish islands as we polish this feature.
  • To use a code, go to a Feature Rift and select “Enter Code” and follow the instructions.
  • Post your creations to Reddit, Youtube, Twitch, or any of our other social channels! We may reach out and provide you the ability to publish your creation.


Prefabs
  • 6 New Lucky Landing Prefabs
  • Obstacle Course
  • The Obstacle Course gallery was split into four separate gallery Prefabs: Floors, Walls, Roofs & Stairs and Parts.
  • New props were added to the Parts gallery. Go check it out!
  • Indestructible Gallery
  • This gallery contains props that cannot be destroyed by weapons.
  • New indestructible props and building tiles were added to this gallery Prefab.
  • A few other Prefabs were updated with new building tiles and props.


Devices
  • New: Item Spawner - Drop any item on this device to have it spawn one item at a time during games.
  • New: Player Checkpoint Plate - Run across the checkpoint during a game and the next time you die you’ll respawn there.
  • Player Spawn device can now be customized to spawn only players on a specific team number. The team number is displayed on the plate (except when in the game is in progress.)
  • Player Spawn device can now be set to be an Island Start instead of a game start. This can be used to set where players arrive when they visit your island when not in Play mode.


Gameplay
  • New settings in “My Island” menu:
  • “Starting Health” can now be set to “Invincible”.
  • This prevents players from taking any damage on your island.
  • “Building Damage in Game”
  • This can be disabled to prevent island structures from being damaged in game.
  • Has no effect on structures built by players during the game.
  • When enabled, players will not be able to place structures while a game is active.
  • When stopping a game, players are now returned to where they were before the game started.


Creative Tools + Phone
  • Collision can now be turned on and off when moving props.
  • Toggle collision using V (Hold) on a desktop, or D-Pad Left (Hold) on a controller.
  • When collision is off, props can be freely moved through any other object (but not under terrain!)
  • Grid Snap
  • Snap now uses better settings for each individual prop. This allows props to align better to the Fortnite world grid.
  • Renamed help text for certain actions to be more clear
  • “Pick up” is now “Cut”
  • While holding something, “Copy” is now “Paste”
  • Your phone’s settings are now remembered as you move between islands, respawn, or play games on islands.
  • Vehicles can no longer be deleted while players are using them.
  • Added some additional sound effects when toggling options on the phone.


Fly
  • You can now switch to Fly while your Glider is deployed by double-tapping the Jump button.
  • Holding down the Jump button on will now consistently fly upwards, even on a keyboard.
  • Improved Fly animations, especially when using items or interacting.


Teams
  • Players will now be on the same team (and voice channel) when entering a server.
  • Players who join a session in progress will now always be added to Team 1.
  • Players are now spread evenly between available team spawns when possible.
  • Players on the same team will now see team identifiers during a game.
  • Removed redundant Team Spawn Pads option.


UI + Social
  • Added a new tutorial pop-up to inform users about changing island permissions when another player joins the session.
  • Players can no longer join your session in progress when your party is set to private.


Performance
  • Improved the load times of island content when first starting a server.
  • To improve server performance, the maximum number of Vehicle Spawners on an island has been limited to 32.
  • Reduced memory usage when switching between Islands on the same server.
  • Improved performance of particle systems with large numbers of placed traps.


Mobile
  • Added a new button that toggles Collision on the Phone.
  • Added new states to some creative buttons to make their actions more clear.
Bug Fixes
  • Fixed an issue where respawning on Creative Hub could cause your player to leave the Island.
  • Fixed various problems with Island Rifts not functioning correctly.
  • Fixed Island Rifts not showing the correct Island name and player count in some cases.
  • Fixed an issue that prevented player inventory from being reset when returning to Creative Hub.
  • Fixed players appearing to fall through the ground in Replays when teleporting between islands.
  • Fixed bug where the same friend’s server could appear multiple times in Creative server select.
  • Fixed an issue that prevented players from placing building tiles on certain islands.
  • Fixed an issue where players would not be able to spawn on your island when building tiles or props were in the way.
  • Fixed issues with multiple devices able to be placed on top of one another.
  • Fixed Damage Rails being able to be placed on top of themselves.
  • Fixed vehicles not being removed when their Vehicle Spawner is deleted.
  • Fixed a problem that could cause devices to malfunction after being saved and loaded.
  • Fixed certain devices becoming indestructible after loading your Island on a new server.
  • Player inventory is now reset when a game is started and also after it finishes.
  • Fixed games being called “Minigames” in the UI in some places.
  • Fixed eliminated players respawning on the same spawn pad in some cases.
  • Fixed the “Down But Not Out” game setting not functioning correctly.
  • Fixed players not being able to damage structures in game after editing privileges were revoked by the island owner.
  • Fixed a bug where disabling falling damage would not be remembered when loading your island.
  • Fixed props and building tiles being able to be placed outside of the island’s saveable area.
  • Fixed props sometimes not placing exactly where the hologram preview shows it will when the Drops option was enabled.
  • Fixed an issue with grid snap where props would not actually align to the grid when placing them down quickly.
  • Fixed various problems when interacting with mirrored building tiles.
  • Fixed some issues with placement of props being denied unexpectedly.
  • Fixed an issue where props could vanish after you pick them up.
  • Fixed some props that were not able to be moved using the Phone.
  • Fixed hologram animations not playing on certain props when you pick them up.
  • Fixed Bouncers being destroyed when flying on top of them.
  • Fixed certain Devices not affecting respawned players who were eliminated while flying.
  • Fixed players not all starting on the same team when first entering an Island.
  • Fixed players not being on correct teams when starting a game.
  • Fixed players being able to switch teams while in the middle of a game.
  • Fixed players not being able to switch to specific teams in some cases.
  • Fixed not being able to stack Port-a-Fortress grenades in Creative.
  • Fixed wrong Creative server being selected in some cases when choosing a server using a controller.
  • Interacting with chests and Supply Llamas now takes the intended amount of time.
  • Fixed the Creative Inventory not being displayed while skydiving or gliding.
  • Fixed the wrong number of players showing next to names in the friend list.
  • Fixed friends’ servers showing on Creative server select after they become empty.
  • Fixed various issues with friend status in Creative and player counts.
  • Fixed being able to access Creative Inventory when in the Creative Hub in certain cases.
  • Fixed various problems with in-game tutorial pop-ups
  • Fixed the “Memory Used” bar being covered up by other mobile UI.

Trivia[edit | edit source]