The CUBE or commonly referred to by the community and Epic Games as Kevin, was an unknown phenomenon during Season 5 and Season 6. It was created by the Rift on August 24th, 2018, on the area where the continuous lightning strikes from the Rift have been destroying cacti placed in a circular formation on top of a hill, at coordinates H9. Being near the CUBE granted players 1 shield point every 2 seconds.
The CUBE acted as like bounce pad from the top, bouncing players upward when walked on top of (however not preventing fall damage), struck the player with lightning bolts when shot, which caused 30 damage, disregarding any shields. It also bounced players back instantly when pickaxed from the side. Getting eliminated by the CUBE’s lightning bolts or dying to fall damage from its knockback showed a message in the Kill Feed that says "(Player) got too close to [rapidly flashing Rune symbols]". Any dynamic entity, including players, Shopping Carts, ATKs, and Quadcrashers could be knocked back by touching the CUBE. It also destroyed many map objects and could eliminate players if they were under the CUBE when it rolled. However it did not block fall damage if landed on, despite its bounciness.
The CUBE was also one of the only entities in the game that didn't have a health bar, meaning it couldn't be damaged or destroyed, despite players efforts.
CUBE Movement[edit | edit source]
Shortly after its creation, the CUBE started to move by rolling, on various intervals. Being in front of it while it was rolling would cause players to ether be crushed, or glitched under the map, resulting in death. Every so often, the CUBE stopped on a certain point on the map, created a large anti-gravity field that gave a similar effect to Hop Rocks, and begun to "imprint" a rune on the ground. The CUBe imprinted seven different runes on the map, each taking 24 hours to complete.
After printing 7 runes, the CUBE made its way towards Loot Lake, but not before going through Tilted Towers and destroying half of its newly completed building. Finally, when it rolled into the lake on September 19, 2018 at 4 P.M. EST, the CUBE dissolved into the lake, thus making the water surface in the lake bouncy, exactly like the former CUBE. Shooting at the lake didn't cause lightning bolts to hit you, and you couldn't get shields from it anymore.
The CUBE was last seen floating inbetween the destroyed Floating Island fragments during the Fortnitemares (2018) event. It acted like it did before falling into the lake, but it no longer gave shields to players.
Floating Island[edit | edit source]
At the start of Season 6, the CUBE attached itself to the island at Loot Lake and started to float away to the Corrupted Areas. It went to the runes and absorbed their power. The cube grew each time this happened into the house. It eventually brought all of the runes together to absorb their powers turning the growths pink. Later on, the Floating Island went back to Leaky Lake to create portal in the sky which grew.
Post-Floating Island[edit | edit source]
At the start of Fortnitemares (2018), the CUBE gave off a small explosion, causing the Floating Island to break into 3 big pieces and 3 smaller ones leaving the CUBE exposed. The cube growths mentioned previously scattered to the corrupted areas. These and smaller ones, summoned from portals, spawned cube monsters. As the portal continued to strike the CUBE, the CUBE started to develop cracks. Eventually, the cracks became bigger and slowly losing its energy and it started to appear to 'burn' and is dripping a purple substance into Loot Lake - later Leaky Lake. At 1 P.M., on November 4th, it spun rapidly and exploded, taking every player on the map into a strange dimension, where a rift butterfly appeared, taking the players back to the Fortnite island, and Loot/Leaky Lake is now a peaceful meadow-like area. The CUBE stood broken as a Stonehenge-like structure on the middle island of the lake, but has since been removed as of the Pre-Unvaulting event.
The only 2 nods to the Cube are prefabs of it that can be found in Creative, and 2 memorials located where it was spawned and where it “died”.