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The Cube Map Update.png
Island Athena,
Introduced Patch 5.30
Removed Patch 11.0

"Six sides of chance can turn in an instant. The die is cast." -Lok, Tales of Beyond The CUBE, referred to as the "Six-Sided Mystery" but more commonly by the community and Epic Games as Kevin the Cube, was an unknown phenomenon during Season 5, Season 6 and Season X. It was first created by the Rift on August 24th, 2018, on the area where the continuous lightning strikes from the Rift have been destroying cacti placed in a circular formation on top of a hill, at coordinates H9. Being near the CUBE granted players 1 shield point every 2 seconds.

The CUBE acted like a bounce pad from all sides, bouncing players back when touched (or pickaxed), and struck the player with lightning bolts when shot, which dealt 30 damage, disregarding any shields. Getting eliminated by the CUBE’s lightning bolts, dying to fall damage from its knockback effect or getting smashed and crushed by the CUBE itself showed a message in the Kill Feed that says "(Player) got too close to [rapidly flashing Rune symbols]". Any dynamic entity, including players, Shopping Carts, ATKs, and Quadcrashers could be knocked back by touching the CUBE. It also destroyed many map objects and could eliminate players if they were under the CUBE when it rolled during Season 5. The CUBE did not block fall damage, despite it's bounciness.

The CUBE was also one of the only entities in the game that didn't have a health bar, meaning it couldn't be damaged or destroyed by any means. However, it has been known that the CUBE can be destroyed with a plane upon collision, probably because Planes and the Cube were never in battle royale at the same time, so there is no special interaction for Planes hitting it and it defaults to the plane destroying objects on contact. This can only be done in Playground and Creative modes.

CUBE Movement[edit | edit source]

Shortly after its creation, the CUBE started to move by rolling, on various intervals. Being in front of it while it was rolling would cause players to ether be crushed, or glitched under the map, resulting in death. Every so often, the CUBE stopped on a certain point on the map, created a large anti-gravity field that gave a similar effect to Hop Rocks, and begun to "imprint" a rune on the ground. The CUBE imprinted seven different runes on the map, each taking 24 hours to complete.

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Battle Royale Map Cube 5.40.png
CUBE Movement

After printing 7 runes, the CUBE made its way towards Loot Lake, but not before going through Tilted Towers and destroying half of its newly completed building. Finally, when it rolled into the lake on September 19, 2018 at 4 P.M. EST, the CUBE dissolved into the lake, thus making the water surface in the lake bouncy, exactly like the former CUBE. Shooting at the lake didn't cause lightning bolts to hit you, and you couldn't get shields from it anymore.

The CUBE was last seen floating in between the destroyed Floating Island fragments during the Fortnitemares (2018) event. It acted like it did before falling into the lake, but it no longer gave shields to players.

Floating Island[edit | edit source]

Main article: Floating Island
The floating island, before it was blown up by the cube

At the start of Season 6, the CUBE attached itself to the island at Loot Lake and started to float away to the Corrupted Areas. It went to the runes and absorbed their power. The cube grew each time this happened into the house. It eventually brought all of the runes together to absorb their powers turning the growths pink. Later on, the Floating Island went back to Leaky Lake to create portal in the sky which grew.

Post-Floating Island[edit | edit source]

Floating Island Geo-1.png

At the start of Fortnitemares (2018), the CUBE gave off a small explosion, causing the Floating Island to break into 3 big pieces and 3 smaller ones leaving the CUBE exposed. The cube growths mentioned previously scattered to the corrupted areas. These and smaller ones, summoned from portals, spawned cube monsters. As the portal continued to strike the CUBE, the CUBE started to develop cracks. Eventually, the cracks became bigger and slowly losing its energy and it started to appear to 'burn' and is dripping a purple substance into Loot Lake - later Leaky Lake. At 1 P.M., on November 4th, it spun rapidly and exploded, taking every player on the map into a strange dimension, where a rift butterfly appeared, taking the players back to the Fortnite island, and Loot/Leaky Lake is now a peaceful meadow-like area. The CUBE stood broken as a Stonehenge-like structure on the middle island of the lake, but has since been removed as of the Pre-Unvaulting event.

Cube during Butterfly Event

The only 2 nods to the CUBE during this time were prefabs of it that can be found in Creative, and 2 memorials located where it was spawned and where it “died”.

CUBE and Floating Island's Return[edit | edit source]

A CUBE from an alternative timeline showed up via a rift beacon in Fatal Fields in his floating island phase, carrying the Motel with it. It has also started to regularly move around the map just like its original counterpart, but with no corrupted areas, it's intentions were unknown. It eventually returned to near Fatal Fields on the final day of the season.

In Chapter 2, Season 1, the CUBE cannot be physically found on the map. However it is now the main icon of, and powering, the new Steamy Stacks POI, which is a power plant owned by Kevolution Energy. The CUBE is not visible in game, but may be hidden in an area of the facility that can't be accessed in game. This location may end up being significant to the story as a result. In front of the plant is a small statue of the CUBE, Similar to the ones at the Kevin Memorials, but colored like the CUBE. It can be destroyed for metal.

Gallery[edit | edit source]

Runes/Glyphs[edit | edit source]