Bolt-Action Rifle

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Bolt-Action Rifle
Bolt-action rifle icon.png
Description
Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.
Details
Rarity Common
Class Sniper Rifles
Weapon Type Bolt-Action Sniper
Bullet Type Heavy bullets icon.png Heavy Bullets
Requires
5x Blast powder icon.png
12x Mechanical parts icon.gif
2x Duct tape icon.png
1x Ore icon.gif

Bolt-Action Rifle
Bolt-action rifle icon.png
Description
Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.
Stats
Damage 70
Critical Hit Chance 10%
Critical Hit Damage +75%
Fire Rate 0.8
Magazine Size 5
Range 10240
Headshot Multiplier +150%
Durability 125
Reload Time 3
Ammo Cost 1
Impact 360

Bolt-Action Rifle is a Common Bolt-Action Sniper available in Save the World. It uses Heavy Bullets and can pierce enemies, but it does not have a scope.

Other Versions[edit | edit source]

  • The Uncommon version of this weapon is the Bullseye.
  • The Rare version of this weapon is the Deadeye.

Availability[edit | edit source]

Bolt-Action Rifle is available from the Vindertech Store in all Basic and Daily Llama Piñatas that include ranged weapons. It may also be available as non-featured loot in Event Piñatas.

Trait Synergies[edit | edit source]

Bolt-Action Rifle works with and benefits from the following Hero Traits:

Icon Name Class Description
Advanced tactics icon.png Advanced Tactics Soldier Ranged weapon damage increased by 10%. Health increased by 10%.
Debilitating shots icon.png Debilitating Shots Soldier Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
Enduring machine icon.png Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Explosive rounds icon.png Explosive Rounds Soldier Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.
Eye on the prize icon.png Eye on the Prize Outlander Every 15 headshot kills grants 1 Charge Fragment.
Fragment generation icon.png Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Grenade generation icon.png Grenade Generation Soldier Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.
I love to reload! icon.png I Love to Reload! Soldier Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Improved headshots icon.png Improved Headshots Soldier Increases headshot damage multipler of ranged weapons by 13%/20%/27%.
In a pinch icon.png In a Pinch Soldier Increases weapon reload speed by 35% if the magazine is empty.
Locked and reloaded icon.png Locked and Reloaded Soldier After reloading, rate of fire is increased by 25% for 5 seconds.
Make it rain icon.png Make It Rain Soldier Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.
Precision handling icon.png Precision Handling Outlander Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.
Quick clip icon.png Quick Clip Soldier Increases reload speed by 30%.
Quick scope icon.png Quick Scope Outlander Increases sniper rifle rate of fire by 35%.
Start up icon.png Start Up Soldier Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.
Steady aim icon.png Steady Aim Soldier Reduces recoil by 29%.
Sure shot icon.png Sure Shot Outlander Increases sniper rifle critical damage by 35%/53%/70%.
Survivalist icon.png Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There are many like it... icon.png There Are Many Like It... Soldier Your weapon takes 45% less durability damage while affected by War Cry.
War cry icon.png War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.
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