Battle Royale is a free, 100-player PvP mode which was released on September 26, 2017. It can be played on PC, PlayStation 4, Xbox One and Mac. Squads and improvements of combat, controls, weapons, movement and inventory were introduced on the release.
- Battle Royale is available as a free download on the Epic Games PC launcher, PlayStation Store, and Xbox Store.
How to play
The players begin waiting in a lobby. In the lobby, the world has the same game mechanics as during the match, except that you cannot destroy the terrain and buildings nor harm players. You may scavenge bandages, traps, weapons, and resources but you won't be able to use the traps or aid. However, if you obtain resources in the pre-game lobby, you are able to build objects with that resource, but you are still unable to do damage to the buildings or remove them after they are placed.
For new players, this can be an opportunity to experiment with guns. After a short amount of time, the bus starts and players are teleported in it, ready to jump out. To jump, press the jump button (default: space) and then jump button again to deploy the glider. Note that you should not open the glider right away but instead take advantage of the greater speed you have while it is not open. Find the best location for your avatar to land and steer the glider there. Start collecting resources, plan and prepare for battle by observing the position of the Storm. Supply drops can also drop randomly around the map, containing rare loot.
Players should mind the Bushes, either they can hide in them themselves or watch out for snipers.
Some standards of gameplay etiquette (or "rules") apply while playing Battle Royale:
- Don't cheat
- Don't AFK, meaning to go "away from keyboard" or otherwise become inactive during a match
- Don't exploit bugs or glitches
- Don't team up, with the exception of Duo/Squad modes
- Anarchy Acres
- Dusty Depot
- Fatal Fields
- Flush Factory
- Greasy Grove
- Haunted Hills
- Junk Junction
- Lonely Lodge
- Loot Lake
- Moisty Mire
- Pleasant Park
- Retail Row
- Salty Springs
- Shifty Shafts
- Snobby Shores
- Tilted Towers
- Tomato Town
- Wailing Woods
When starting out, all players spawn with a Pickaxe. In a pinch the Pickaxe can be used in combat, but its short range and low damage (only 10 per hit) make it ineffective for most encounters with other players. It is best suited for breaking objects to obtain Materials. In order to obtain other weapons that are better suited towards combat, players must find them in treasure chests, supply drops, on the ground in the world, or by killing other players.
Battle Royale shares some weapon types with Save the World, though some Battle Royale versions look different and have different stats from their Save the World counterparts.
For a list of all weapons available in Battle Royale, see Battle Royale Weapons.
Battle Royale shares the same rarity values as Save the World. The rarity of an item roughly indicates how hard it is to find as well as how much benefit it offers the player— for example, higher rarity weapons tend to have higher damage values but are harder to find.
Rarities are commonly referred to by their colors rather than their names in the Battle Royale community.
List of Rarity Values
- Common - White/Gray
- Uncommon - Green
- Rare - Blue
- Epic - Purple
- Legendary - Orange
- Battle Royale Menu Theme for Season 3.
- Battle Royale Menu Theme for Seasons 1 and 2.
|This article may need cleanup to meet quality standards.
Please help Discussion page may contain suggestions.
Please help if you can. The Discussion page may contain suggestions.
- The Accuracy of most guns (except sniper rifles and explosive weapons) is based on hitscan rather than projectiles, making all shots instantaneous because of no travel time.
- Instead of projectile drop on these weapons, there is a damage drop off at long range. Shots will still land instantaneously, but they will do decreased damage beyond their designated range.
- The developers have said that they are working on making actual projectiles for all gun types, however this is still in testing and has not yet been implemented.
State of Development V3
- Co-OP mode/Playing With Friends - the developers are working on better social features
- Team Killing - Disabled
- Inventory Revamp - the developers are reworking the inventory to make it user friendlier
- Post-Match Stats - statistics and feedback from the game, after players met their demise
- Map Updates - new points of interest!
- Cosmetics - working on full remodels for gliders, pickaxes, and characters
- Audio - improved and tweaked several sounds
- Other - Limited Time Modes, Server performance optimizations, Map StreamingMap Streaming, Regions, Controls, Leaderboards and Stats
- More to come - More Items and Weapons, Custom games, Performance over visual fidelity (concerns more the consoles), Badges/Medals