50v50 Solid Gold (gamemode)

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50v50 Solid Gold
50v50 Solid Gold.png
Description
Two teams of 50 fight to the finish!
Details
Genre Battle Royale LTM
Queue Type Squads icon.pngSquads
Release August 28, 2018
Last Featured Patch 5.30
Version V3

50v50 Solid Gold is a Battle Royale Limited Time Mode (LTM) based on a combination of 50v50 and Solid Gold where two teams of 50 fight for victory while with all of the weapons on the map are of Legendary rarity.

LTM Rules and Gameplay[edit | edit source]

Due to this being a “large squad” mode, Profile Stats are not tracked. Daily & Weekly challenges still work, with the exception of the Squad-based challenges (‘Place Top 6 in Squads’, etc.).

Storm zone icon.png Storm and Map[edit | edit source]

  • Each team has a bus, approaching the island from opposite directions. On the map, the friendly bus has a blue outline, enemy has red. The path lines of the bus also have the same colors. The enemy bus has a red path line and friendly is also blue.
  • The map has a dotted line, which indicates the "battle lines" between the two teams. Crossing the line will make running into enemies more likely.
  • Final storm circle visible on minimap at start.
  • Players have 10 minutes to loot the map as the storm closes in on the circle, then 5 minutes to fight, and another 5 minutes as the storm shrinks to the end.
  • Supply drops come in batches of 3-6, fall every two minutes, and only land in the final storm circle.
  • Added dotted line to map, which indicates the "battle lines" between the two teams. Crossing the line will make running into enemies more likely.
  • Friendly players can be seen in the map with a blue marker and shown as a blue arrow. The 3 people in your squad will be shown with their colors instead of Friendly blue.
  • Due to this being a "large squad" mode, Profile Stats will not be tracked. Daily & Weekly challenges will still work, with the exception of the Squad-based challenges.

Loot icon.png Loot[edit | edit source]

  • All weapon drops are legendary!
    • Floor Drops: High chance of Hand Cannon & Suppressed Pistols. Low chance of Assault Rifle & Sniper Rifle.
    • Chests: High chance of Assault Rifle, Minigun & Sniper Rifle. Low chance of Heavy Shotgun & Rocket/Grenade Launchers. No Pistols.
    • Supply Drops: High chance of Rocket/Grenade Launchers, Medium chance of Sniper Rifles. Low chance of Heavy Shotgun & Assault Rifles. No Pistols.
  • 50% extra stone and metal resources gained from farming.
  • Increased chances of chests spawning from 50-70% to 75-90%.
  • Increased chances of ammo boxes spawning from 65-80% to 75-90%.
  • Farming resources increased by 25% over the default.
  • Increased floor loot spawn likelihood by 15%.
  • Floor loot spawns double ammo.
  • Ammo boxes spawn triple ammo.
  • Chests spawn double ammo & consumables.
  • Supply drops spawn double ammo, an extra consumable, resource, and trap.


References[edit | edit source]

Promotional Content