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{{patchNote|patch=5.10|date=2018-07-25}}
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{{patchNote|patch=5.10|date=2018-07-24|series=2}}
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== Explosion Radius Change ==
   
 
{{Quote|Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.<ref>EpicRook comment on Reddit, posted July 24, 2018: https://www.reddit.com/r/FortNiteBR/comments/91fuuz/patch_v510_bug_and_unannounced_changes_megathread/e2zbrtn/?context=1000</ref>}}
 
{{Quote|Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.<ref>EpicRook comment on Reddit, posted July 24, 2018: https://www.reddit.com/r/FortNiteBR/comments/91fuuz/patch_v510_bug_and_unannounced_changes_megathread/e2zbrtn/?context=1000</ref>}}
   
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== Detonation Requires Attachment ==
{{Quote|Due to an issue discovered with Slurp Juice, we've temporarily disabled it as we investigate the cause and work towards a fix..<ref>ForniteGame post on Twitter, posted July 24, 2018: https://twitter.com/FortniteGame/status/1021835843231772672</ref>}}
 
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{{Quote|[...] and made a change that requires the charge to stick to something before it can be detonated<ref>Twitter post, video at 1:08: https://twitter.com/FortniteGame/status/1022891082445742080</ref>}}
   
 
== References ==
 
== References ==

Latest revision as of 02:27, 4 September 2018

5.10 Remote Explosives Update
PatchSmall
Date 24 July 2018
Major Patch 5.10
Chronology
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See all Patch Notes

Explosion Radius Change

Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.[1]

Detonation Requires Attachment

[...] and made a change that requires the charge to stick to something before it can be detonated[2]

References