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{{Quote|Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.<ref>EpicRook comment on Reddit, posted July 24, 2018: https://www.reddit.com/r/FortNiteBR/comments/91fuuz/patch_v510_bug_and_unannounced_changes_megathread/e2zbrtn/?context=1000</ref>}} |
{{Quote|Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.<ref>EpicRook comment on Reddit, posted July 24, 2018: https://www.reddit.com/r/FortNiteBR/comments/91fuuz/patch_v510_bug_and_unannounced_changes_megathread/e2zbrtn/?context=1000</ref>}} |
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− | {{Quote|Due to an issue discovered with Slurp Juice, we've temporarily disabled it as we investigate the cause and work towards a fix.<ref>ForniteGame post on Twitter, posted July 24, 2018: https://twitter.com/FortniteGame/status/1021835843231772672</ref>}} |
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== References == |
== References == |
Revision as of 22:27, 27 July 2018
5.10 Remote Explosives Update | |
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Date | 25 July 2018 |
Major Patch | 5.10 |
Chronology | |
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5.10 Remote Explosives Update
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See all Patch Notes |
“ | Update: Remote Explosives are ready to be re-enabled after a bug fix and an adjustment to their explosion radius. The damage radius is now a unified 520 units, whereas in previous patches it was 600 units for structures and 400 units for players. To be clear, this change represents a reduction in the structure damage radius of Remote Explosives.[1] | „ |
References
- ↑ EpicRook comment on Reddit, posted July 24, 2018: https://www.reddit.com/r/FortNiteBR/comments/91fuuz/patch_v510_bug_and_unannounced_changes_megathread/e2zbrtn/?context=1000