10.10 Patch Notes

From Fortnite Wiki
Jump to: navigation, search
10.10 Patch Notes
Date 14 August 2019
Major Patch 10.10
Chronology
← Previous
Next →
See all Patch Notes

Battle Royale[edit | edit source]

What's New?[edit | edit source]

  • Retail Row
    • A Rift Zone has turned Mega Mall back into Retail Row, and prices have dropped significantly. These discounts come at the cost of increased danger — bargain-crazed Fiends are spawning in the Rift Zone, and they want the shopping center all to themselves.
  • World Run LTM
    • Dip, dodge, and duck through treacherous traps, lava pits, and more to become the world's fastest lane runner. 16 players race to complete the course. The first team to collect 30 coins.

World Cup World Run LTM.jpg

Limited Time Modes[edit | edit source]

World Run LTM

Team Type: Squads | Respawning: On

  • 16 Players.
  • 4 Teams.
  • The team to collect 30 coins fastest wins.
    • In the event that two teams collect the same amount of coins, the team that was faster will win

Weapons + Items[edit | edit source]

  • Unvaulted only in the Sword Fight Squads and Duos LTMs:
    • Infinity Blade
      • Reduced the environmental damage from 10000 to 600.
  • Vaulted:
    • Ice Cream
  • Increased the number of resource stacks contained in Chests in Tilted Town from 1 to 3.
  • B.R.U.T.E. updates:
    • Added a targeting laser that appears as players load and fire missiles.
      • In addition to the B.R.U.T.E.’s gunner, this laser is visible to opponents and teammates.
      • This is to help give clarity to all players on where a gunner is aiming their rockets before they’re fired.
    • The time before the B.R.U.T.E. explodes after the self-destruct countdown has initiated has been increased from 4 seconds to 5.
    • Improved visual and audio feedback during the self-destruct sequence.
      • These timing, audio, and visual adjustments aim to address an issue with overall readability of the self-destruct sequence.
    • B.R.U.T.E.s can now be entered directly from glider mode.
    • Updated B.R.U.T.E. spawn logic for large team respawn game modes.
      • B.R.U.T.Es will now spawn intermittently throughout the match instead of waiting for Storm phases to end.
    • B.R.U.T.E.s abandoned in the Storm will self-destruct after 30 seconds.
    • B.R.U.T.E.s will reappear on the minimap after 15 seconds if no player is in either seat.
    • On Saturday, August 10, we lowered the spawn rates of the B.R.U.T.E. per Storm circle in Arena and Tournament playlists. We will continue to monitor the impact of this change in advance of next weekend’s Champion Series event.
      • Beginning of Match
        • 21.5% chance that between 1-3 B.R.U.T.Es will spawn
          • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
      • Storm 1
        • 44% chance that between 1-4 B.R.U.T.Es will spawn
          • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
      • Storm 2
        • 40% chance that between 1-2 B.R.U.T.Es will spawn
          • Previously was 100% chance that between 1-3 B.R.U.T.Es would spawn
      • Storm 3
        • 40% chance that between 1-2 B.R.U.T.Es will spawn
          • Previously was 66% chance that 2 B.R.U.T.Es would spawn
      • Storm 4
        • 10% chance that 1 B.R.U.T.E will spawn
          • Previously was 50% chance that 1 B.R.U.T.E would spawn
      • Storm 5
        • 3% chance that 1 B.R.U.T.E will spawn
          • Previously was 10% chance that 1 B.R.U.T.E would spawn

Bug Fixes

  • Fixed an issue in which opponents’ B.R.U.T.E.s would sometimes not be visible.
  • B.R.U.T.E.s can no longer be used to traverse the map faster than intended.
  • The turn rate of B.R.U.T.E.’s turret is no longer framerate-dependent.

Gameplay[edit | edit source]

  • Retail Row
    • A Rift Zone has replaced the Mega Mall POI with Retail Row.
      • Retail Row now spawns hordes of Fiends who charge at players.
        • Fiends may drop a weapon, consumable, or ammo upon being eliminated.
        • Fiends cannot go outside the Retail Row Rift Zone.
        • Note: Fiends will not appear in certain modes.
  • Chests and ammo containers will now open when destroyed.
    • Known issue: Destroying a Chest or ammo container by destroying the object it is placed on will not open it.
      • We plan to have this issue resolved in the v10.20 update.

Bug Fixes

  • The Week 1 and Week 2 Hidden Battle Stars can now be collected.
  • Fixed an issue in which the Bush would reset its displayed equip timer if the player tried to activate it multiple times. (Players would still be able to equip the Bush at the intended time, but the displayed timer would be incorrect.)
  • Fixed an issue in which Supply Drop smoke would not appear if the box was not in sight.
  • Trees no longer turn into different kinds of trees upon being damaged.
    • This includes snow-covered trees no longer turning into non-snow-covered trees.
  • Fixed an issue in which Chests would sometimes already be broken or opened at the start of a match.
  • The “Welcome to Tilted Town” message no longer loops when players enter/exit Titled Town. It also no longer overlaps Storm warnings.
  • Walking over in-motion Bottle/Fancy Flip Toys no longer causes a camera issue.

Events[edit | edit source]

  • Pushed a fix on August 5 to address an Arena matchmaking issue causing players to be matched within a wider Hype range than intended.
    • Because players are now matched within a narrower Hype range, some players may experience longer queue times. This is to ensure higher-quality matches.

Playground[edit | edit source]

Bug Fixes

  • Fixed an issue involving Chests being unopenable in Tilted Town.

Performance[edit | edit source]

  • Further improved performance to reduce the chance of players landing on POIs with a low level of detail.

Art + Animation[edit | edit source]

  • Plastic Patroller Outfit Visual Update
    • Added mud smears, wear and tear, and a brighter outline.
      • These changes were added to prevent this Outfit from providing a camouflage effect in certain areas of the map, which was making it very difficult to see.
    • All players who previously purchased this Outfit will have the option to refund it without using a Refund Token if they choose to do so.
      • Note: This refund option will be available for 30 days, with the timer starting after your next login.
  • Updated the Mecha Team Leader Outfit’s idle animation to its original version.

Bug Fixes

  • Improved the visuals of the Emotical Wrap on weapons.

Audio[edit | edit source]

  • Enabled reverb on PlayStation 4 and Xbox One.

UI[edit | edit source]

  • Contextual Tutorial System
    • A tip system designed to help guide and teach players new to Battle Royale.
    • This system displays tips to players during matches. Each tip appears in situations it is most relevant to.
    • Can be toggled “On” or “Off” in the Game Settings tab.
      • It is set to “On” by default.
  • Updated the Item Shop background.

Bug Fixes

  • The tiles for completed Missions no longer display “0%” and are no longer missing a check mark.
  • Suggested Challenges on the map screen no longer take up the entire space or show level-up Missions.
  • The tiles for Limited Time Missions no longer display “Soon” when it should display the time remaining.

Creative[edit | edit source]

What's New?[edit | edit source]

B.R.U.T.E is now available in the comfort of your own island!

B.R.U.T.E spawners accessible in devices menu.

All rarities of the Automatic Sniper Rifle available in the weapons gallery.

Save The World[edit | edit source]

What's New?[edit | edit source]